Mods
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Battletech Mod Manager (BMM) is a tool designed to simplify and enhance the use of mods for Battletech the PC game.
- 4.0MB
- 2.2k
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Battletech Mod Manager (BMM) is a tool designed to simplify and enhance the use of mods for Battletech the PC game.
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Gives you friendly turrets and APCs on every Defend Base contract.
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Adds many vehicles and vehicles variants to the game, fixes vanilla vehicle problems and generally improves tank gameplay.
- 241KB
- 133
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Adds many vehicles and vehicles variants to the game, fixes vanilla vehicle problems and generally improves tank gameplay.
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Unlock all special and rare mechs and equipments in Skirmish Mech Bay, without changing any data. Requires BTML.
- 15KB
- 113
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Unlock all special and rare mechs and equipments in Skirmish Mech Bay, without changing any data. Requires BTML.
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This mod adds a couple of mech variants that i thought were missing from the main game.
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Big Super Happy Fun Time Merc Emblems
Adds a collection of 20 Sci-Fi, toy, comic emblems to the Merc customization screen
- 341KB
- 70
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Big Super Happy Fun Time Merc Emblems
Adds a collection of 20 Sci-Fi, toy, comic emblems to the Merc customization screen
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Guns of Kerensky - A Better Weapon Balance - BT Edition
This is my best attempt to address four key points regarding weapons: (1) smooth out inconsistencies in weapon stats, (2) incorporate some popular ADVANCED rules from classic tabletop Battletech, (3) do this while staying true to lore and design choices in the vanilla experience, and (4) be as cross-compatible as possible!
- 277KB
- 56
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Guns of Kerensky - A Better Weapon Balance - BT Edition
This is my best attempt to address four key points regarding weapons: (1) smooth out inconsistencies in weapon stats, (2) incorporate some popular ADVANCED rules from classic tabletop Battletech, (3) do this while staying true to lore and design choices in the vanilla experience, and (4) be as cross-compatible as possible!
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Astirian's Better Loading Music
Replaces the rather flat nose-picking mission loading music with something a bit more fitting to the situation, now you'll *know* you're heading into battle because it's none other than Timothy Seals' excellent Timber Wolf track! It's still a percussion based track too so thematically it fits well with the replaced music.
- 223.2MB
- 52
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Astirian's Better Loading Music
Replaces the rather flat nose-picking mission loading music with something a bit more fitting to the situation, now you'll *know* you're heading into battle because it's none other than Timothy Seals' excellent Timber Wolf track! It's still a percussion based track too so thematically it fits well with the replaced music.
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Basically this ReShade make the game look better than the Original game (IMO). Add a lot of effects without effect the gameplay performance.
- 8.6MB
- 40
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Basically this ReShade make the game look better than the Original game (IMO). Add a lot of effects without effect the gameplay performance.
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On heavy modding, the starting Ronin's portraits might glitch out (white icon). This mod restores their portraits. The affected pilots are: Behemoth, Dekker, Glitch, Medusa. Requires Modtek. Should work with any version of Battletech.Warning: Only works for new campaigns.
- 1.1MB
- 35
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On heavy modding, the starting Ronin's portraits might glitch out (white icon). This mod restores their portraits. The affected pilots are: Behemoth, Dekker, Glitch, Medusa. Requires Modtek. Should work with any version of Battletech.Warning: Only works for new campaigns.
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A little love for Quickdraw Fix
This mod fixes the incredible low melee damage of the quickdraw. This mech is bulky heavy and looks like a bully, it should at least have the melee damage of a shadowhawk.
- 4KB
- 32
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A little love for Quickdraw Fix
This mod fixes the incredible low melee damage of the quickdraw. This mech is bulky heavy and looks like a bully, it should at least have the melee damage of a shadowhawk.
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This mod adds the Hatchetman using the Hunchback body.
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*Fixes a bug where Black-Market-Icon not appears in shops.*Changes the ++ of Weapons to something usefull. For example AC20 +D = AC20 with 5 Points extra damage. So you see immediatly what a weapon does.Makes Starleague weapons aviable on planets with former star league presence (very rare).Compatible with Battletech 1.9.1
- 814KB
- 29
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*Fixes a bug where Black-Market-Icon not appears in shops.*Changes the ++ of Weapons to something usefull. For example AC20 +D = AC20 with 5 Points extra damage. So you see immediatly what a weapon does.Makes Starleague weapons aviable on planets with former star league presence (very rare).Compatible with Battletech 1.9.1
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Protect The Mechs - Customized Contract Proof Of Concept
Adds a new Convoy Escort mission.
- 6KB
- 28
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Protect The Mechs - Customized Contract Proof Of Concept
Adds a new Convoy Escort mission.
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Adds tonnage limits to all standard contracts. The lance limits are set to 180/250/320 tons.
- 44KB
- 20
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Adds tonnage limits to all standard contracts. The lance limits are set to 180/250/320 tons.
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Bullet Girls Phantasia - Ladoria VO Replacement - Ladoria
A complete replacement of voice lines for vo_f_bear02, with Bullet Girl Phantasia VO Ladoria. About 300 lines in Japanese, with added radio filter SFX. The JP lines have been carefully chosen to fit their replacement based on sound and mood, they are not accurate translations!
- 7.2MB
- 15
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Bullet Girls Phantasia - Ladoria VO Replacement - Ladoria
A complete replacement of voice lines for vo_f_bear02, with Bullet Girl Phantasia VO Ladoria. About 300 lines in Japanese, with added radio filter SFX. The JP lines have been carefully chosen to fit their replacement based on sound and mood, they are not accurate translations!
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Some Weapons from Titans of Steel
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Weapon balance to my point of view. Makes PPC more usable and missile fair enough to not being overkill.
- 33KB
- 6
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Weapon balance to my point of view. Makes PPC more usable and missile fair enough to not being overkill.
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Adds "rear mounted weapons" placeholders to the game. They do nothing, but make stock loadouts more accurate to tabletop.Compatible with 1.6
- 31KB
- 1
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Adds "rear mounted weapons" placeholders to the game. They do nothing, but make stock loadouts more accurate to tabletop.Compatible with 1.6