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Armor Repairs (6 comments)

  1. Linerunner
    Linerunner
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    37 days to repair the standard armor of a light mech? That's longer than it takes to completely replace a full load of Ferro on an assault mech. These armor repair times are out of control. I chose to enable the "no free armor repairs" option because I agree that the default is silly... but I wouldn't have if I knew the utter disregard for Btech rules would be equally silly. Armor work is one of the quickest jobs a tech can perform... Hell, they usually leave it to the astechs to do it's so fast and easy.
    1. LadyAlekto
      LadyAlekto
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      IF you have 37 days of repair you either didnt upgrade your mechbays

      Or you took quite a beating

      But it totally cannot be that you gotta invest in your techs to not suck at it
    2. stolasJC
      stolasJC
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      Could be that in the start you aint got that many techs? Like just starting a mercenary company with a barely held together multi century old dropship?
      Then again I only got 1911 hours in currently and have played the game since it's paper days when it was called Battledroids. So I may have missed something.
    3. kevindorsey01
      kevindorsey01
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      @StolasJC You did miss something... .Life bud. Lol *Looks at his time* Crap... dam glass houses
    4. mpwolf1
      mpwolf1
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      I started just before the changeover from battledroids!
    5. Gigastrike2
      Gigastrike2
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      Hi, I just found out that there's a setting specifically for that under "difficulty settings". You can change it mid-campaign as well.

      I was blown away by the time as well. And it's not because I came from HBS BATTLETECH where it's totally free. I came from MekHQ where each point (which I think is equal to 5 points in this game) takes 5 MINUTES to replace, with no difficulty penalty which you could use to justify it taking longer in a game where you can't fail the job. A far cry from this game, where minor armor repairs for light mechs with standard armor take amounts of time measured in days.