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Old good initiative (14 comments)

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  1. Morphyum
    Morphyum
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    Pinned for people finding this question later basic answer in short words:

    1) Disableing the mod will very likely break the game, save because its webbed into other stuff.
    2) No we wont remove it.
    3) No we cant make it an option because its webbed into other stuff and we dont want to maintain 2 versions of RT.
    4) All the RT sourcecode is opensource, feel free to edit it however you want.
  2. Wizardo88
    Wizardo88
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    Please, if it possible, add some option to switch off this disgusting initiative odd job to the old good way.

    Just... why?! That mod was so amasing until "s#*! Based Initiative" added.

    1. LadyAlekto
      LadyAlekto
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      Translation

      "I no understand, this making thinking, me no like"

      This is now part of rt, live with it
    2. Shaposhnikov
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      what is it all about? WHat new initiative and what exactly you don't like?
    3. LadyAlekto
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      The 30 phases initiative based on skill and more granular on weight not just mechclass

      The majority who dislikes it just are salty that they cant easily game the system anymore and have to actually do more then just stand there and wait

      The other parts dont understand jackshit and have probably 0 pilots invested with tactics and piloting in assaults getting torn apart by lighter chassis
    4. Wizardo88
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      This system always leads for doubleturns. If I would like to play random turn order i'll go to Age of Sigmar, really.

      4 mechs with same chassis with same tactics skill pilots and without enemies will move in DIFFERENT order each turn. It's just stupid.

      And it's OK if someone wants to have a sex by nostrils - feel free. I'm just asking for a choice at installation step. Just a checkbox "s#*! ON/OFF"
    5. LadyAlekto
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      Yeah let me readjust 40 files for a random option i dont care for, sure i enjoy a tripled workload

      Your claim seriously shows you are probably on an outdated version

      Also your claim shows a serious lack of understanding how this is still being worked on (well depending on what the team discovers and CONSTRUCTIVE CRITICISM)

      Yours btw is not even in the same dimension as constructive criticism

      And if you now wanna threaten how you dont play the mod anymore, you are welcome to leave, or do all this on your own
    6. Kathapalt
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      As Rt is collection of mods, you can just disable the mod.
      edit file with notepad: //BATTLETECH/mods/SkillBasedInit/mod.json
      Line:

      "Enabled": false,

      Have being playing for 2 weeks now, works with the recent version as well,.
      Have had 2-3 crashes, but those were when loading the game from steam, not in battles or after game has loaded.
    7. Wizardo88
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      Constructive criticism is in the mod description:
      https://github.com/IceRaptor/SkillBasedInit

      There is no place for "I no understand". All random moments discribed by author, and thats why I told "random turn order".

      Random turn order is aways sucks.

      It's ok to roll "to hit" dice for every weapon when you have all information about chances before roll and range of result is limited.

      But random turn order has unlimited range, because you(or opponent) will have NOBODY able to move after double move.
      For examle, try to play checkmates with random turn order - really not immersive gameplay.

      AI mech doing crap as well, I had a lot of stupid moments when one AI mech has sudden double turn and run into the middle of my lance to die.
      Actually, whole gameplay is about running around any rock with "ace pilots" until every AI will go for suicide move-move one by one.

      And idea about reducing randomness by LvLup is really strange^ why should i spend half of my compain to struggle with strange system?
    8. Wizardo88
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      Kathapalt dude, god-Emperor bless you!

      Unfortunately random seeds are not available for editing at same mod.json. It would be very cool to just edit all dynamic modifiers to zero
    9. LadyAlekto
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      Holy s***, yes please, just shut it down

      I will laugh my ass off at the inevitable -6 initiative crashes youll report

      And you managed to opne the link to the sbi and read only a 20th of the whole description, i salute you, i couldnt be even so lazy to be that lazy

      Double turns are fixed with patch4, so thats why i know youre talking s*** outta arse

      Thats the whole bloody thing i said about "its actively being worked on"

      This is the same s*** for every major gameplay change, and in a month nobody can imagine living without it

      s*** roguetech really isnt for you if you cant handle that you gotta invest to get the best out of a mechanic

      Maybe go play something simpler, have you tried hopscotch or colour by numbers?

      BTW 2 Weeks? on something that exists for one?

      You got a time machine or something?
    10. guiltyspark34
      guiltyspark34
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      I am sure Wizardo88 will find painting by numbers because the numbers arent in the order he wants... Why would you have 27 as blue but 28 as red! I NEED MOAR BRUSHES!!!
    11. Kathapalt
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      I find it hilarious that people who were not happy with vanilla BT made RT mod to fix it.
      Now the same people flame people who are not happy with their mod and chance it . double standards much?

      If i play with the initiave UI bar, its not like i some how make other peoples game experience worse now is it.
      I also play with normal AI without, super heavy units, does it make me a looser, bad player, noob?
      I don t really care as i enjoy playing my BT RT that way.

      I personally appreciate the huge work RT people have done for this mod as i like 99% of the content.
      That does not however give the right to look down on people who donĀ“t like some parts of it, or tell how people should play BT.

      Also by modding the mod its obvious the crashes or errors are on me, not on you.


      Ps: yes i have a time machine


    12. Morphyum
      Morphyum
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      "I find it hilarious that people who were not happy with vanilla BT made RT mod to fix it.
      Now the same people flame people who are not happy with their mod and chance it . double standards much?"

      No double standards, the difference is we where unhappy and did somethign about it, you are unhappy and cry around.

      But to answer the whole thread in short words:

      1) Disableing the mod will very likely break the game, save because its webbed into other stuff.
      2) No we wont remove it.
      3) No we cant make it an option because its webbed into other stuff and we dont want to maintain 2 versions of RT.
      4) All the RT sourcecode is opensource, feel free to edit it however you want.

      Closeing this because only flame war will emerge from this.