BattleTech
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NBKRedSpy

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NBKRedSpy

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About this mod

Shows the round trip travel time to a planet. Assists navigation interrupt choices.

Permissions and credits
Time To Planet

Changes the planet text on the Argo screen to include the travel time.

Not sure if there is enough time to land on a planet when on route to a flashpoint with a tight deadline? Unsure if round trip travel to a planet will take 4 days or 14 days? Then this mod is for you.

Compatibility
Safe to add and remove from existing saves.

The mod only changes the UI and not the functionality.
It should be compatible with all mods. The exception would be any mod that changes the planet text on the Argo screen.

Travel to Planet Time - End of Navigation vs Abort Navigation

Oddly the game has two different times to travel to a planet:

* Automatic travel to planet at the end of navigation.
* Aborted navigation to travel to the system.

The automatic departure takes "Jump Distance" days, which can be as high as 18 days.
The "Travel to System" button which aborts navigation takes a constant 3 days.
This does not affect the use of the mod as it's primary purpose is to allow a user to determine if they want to abort navigation.

Todo
If using the the Consistent Travel Time mod, the GUI will not show the adjusted travel time to the planet. This doesn't affect the game play, but causes the estimate to be off as much as 2 days in some cases. Few planets have a 1-2 day transit so this should be rare.