About this mod
A weapon rebalance mod that focuses on making all weapons fairly equal so that the player is not funnelled into a specific array of weapons.
- Permissions and credits
Overview
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This mod aims to mostly debuff M Lasers, SRMs, and LRMs.
The changes are also applied on the +, ++, +++, ER, and Pulse variants
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Detailed
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You can view the exact changes in the image. These are the guidelines on them:
AC10 buff
- Brings it in line with the other ACs
AC20 nerf
- Reduced range to reduce the threat of multi AC20 tanks
M Laser nerf
- Less damage to make it more equal per tonnage against other weapons
SRM nerf
- Reduced damage and balance as its damage and knockdown potential were way too good
- Introduced a rising recoil to favour not shooting every round (a skilled pilot can negate the recoil completely)
- Slightly reduced critical in line with LRM changes
- Fixed a bug introduced with the patch where the Holly SRM6+ had -1 accuracy
- Fixed a bug introduced with the patch where the Holly SRM6++ had -5 accuracy
LRM nerf
- Introduced a rising recoil to favour not shooting every round (a skilled pilot cannot negate the recoil completely)
- Reduced critical since it can by default roll for it 5-20 times
Supports
- S Laser damage nerfed to bring it in line with the new M Laser
- Flamer damage buffed to make 25% and 50% cover mean more against it (5/3/2 to 8/6/4)
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Installation
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In your Battletech folder, navigate to "BATTLETECH\BattleTech_Data\StreamingAssets\data\weapon" and replace/overwrite the files with the ones contained in the zip.
I suggest making a copy of the weapon folder if you wish to undo the modifications (on Steam you can verify files if you forgot to do this).