corrected, fixed, checked this time, everything works.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
Use as you wish, just credit me if you include.
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.8.1-rev3
many changes, only one OP version, the SND-XXX
Revised march 26th 2020, the COVID-19 revision (cuz one of the versions of the Sandman is SICK SICK SICK!)
Included.
SND-1A The original Sandman movement 150m jump 150m 3 LL, 2 ML well armored, plenty of room for zero weight components SND-1A1 Ballistic weapons variant. 2 LB2X and 8 MG's. Fitted with a Close Quarters suite and targeting baffles SND-1X Faster version of the SND-1A reflecting the fitting of an XL engine... same weapons mix as the 1A SND-1X1 as above but with the weapons mix and CQC with Baffles of the 1A1 SND-XXX.... just go look at it in the mech lab.. totally OP.. snears at assult mechs, laughs at clanners, you very worst nightmare to run into!
The triple X is not recommended for player use.. NPC only, but if you insist, expect it to live up to the billing even though it only has the SND-1A movement profile.
Permission freely granted to include in mods packs, just tell 'em where ya got it.
The base mod is not restricted to factions so you can and will run into these now and again in mission. Anyone packaging this mech in a mod collection is strongly encouraged to be a little bit more restrictive of when and where Sandman's shows up.