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Crackfox

Uploaded by

mattyxr

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About this mod

Use's the CAB (Community Asset Bundle) to add all the imported Mechs, Vehicles and Turrets to the base game with a couple of QoL mods included.

THIS MOD PACK WILL NOT BE UPDATED ANYMORE. But will stay up on nexus.

Requirements
Permissions and credits
Changelogs
THIS MOD PACK WILL NOT BE UPDATED ANYMORE. But will stay up on nexus.

Vanilla Plus
REQUIRES ALL DLC
The basic premice of Vanilla Plus is to add all the imported assets to the base game plus a couple of QoL improvement mods without changing anything drastically (well clans ruin balance but meh).

Adds 112 (I think) new modelled mechs to the base game.
Adds 10 new modelled turrets to the base game.
Adds 40'ish new modelled vehicles to the base game.

Extra options for career difficulty.
22 more ronin pilots.
Random mechs for new careers, can be any light or medium mech.
Shops at 6 planets can sell any of the new mech's parts or weapons/ammo/upgrades etc
Half and Double ammo

Balance and accuracy to lore
Clans ruin balance full stop, This mod is not aimed at complete balance. It's aimed at having fun.
I have tried my upmost to make sure every mech variant is 100% accurate, however this is hard sometimes with vanilla.

USING THIS WITH ANY OTHER MAJOR MODPACK WILL NOT WORK.

Mods included with Vanilla Plus

CBTBehaviours by the Talented Ice Raptor
Custom Components by the Talented Denadan - Required by Loot Magnet
FYLS by the Talented Janxious - Makes the log file produced by the game easier to read incase of problems
Loot Magnet by the Talented Ice Raptor
Melee Mover by the Talented Morphyum
Panic System by the Talented Gnivler
Pilot Health Popup by the Talented Mpstark
Repair Bays by the Talented Raok and donZappo
Skip Intro by the Talented Mpstark

Install Guide

Install the CAB to your main battletech folder "steamapps\common\BATTLETECH\Mods" not "\Documents\My Games\BattleTech\mods"
Extract Vanilla plus to
"steamapps\common\BATTLETECH\Mods"
Run ModTekInjector.exe in the "BATTLETECH\Mods\modtek"
Enjoy the game with added stompyness


This mod collection will not work with HBS's mod loader, only ModTek

If for any reason you don't like any of the included mods removing them is simple and will not impact a new game.

Say for example you dislike the SkipIntro mod, just delete the folder with the same name.

Folders with the following names are essential and will break game if deleted:
BattletechPerformanceFix
Modtek

Vanilla Plus Core
VANPLUSMechsVanilla


VANPLUSTurrets and VANPLUSVehicles can be removed with no impact, as long as you don't have a save in a deployment.

Stopping specfic mech's from spawning:


Say for example you detest a certain mech, lets use the Xenorauder for example open the relevant mechdef in a text editor (I recommend notepad++)

At the very top you will see this




Add the line "BLACKLISTED" and make sure to add a comma at the end of the line above it, so it would look like this image



This will stop the xenorauder from spawning in missions but will not affect anything if you already have the mech