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bloodydoves

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arguskos

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14 comments

  1. techstepman
    techstepman
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    weapon realizer seems to be outdated. Modtek wont load it. Also i cant fiddle in the mech bay (vanilla) with the mech, i can refit it ...but when i deploy on a mission game gets stuck in dropship screen. Mission wont start. If i drop with vamilla mechs and by any chance theres gonna be one in the enemy team it simply doesnt spawn and if its the mission target you cant complete the mission cause its not there. As of the UW dlc i assume the is broken.
    1. arguskos
      arguskos
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      You need to use the most recent Battletech Performance Fix. Asset bundles changed in 1.6 and the old bundles need BPF to be compatible. Go here and download the most recent one: https://github.com/m22spencer/BattletechPerformanceFix
    2. techstepman
      techstepman
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      Im using BFP but it doesnt seem to make a difference...it hasnt been updated for some time now it seems.( 04 December 2018 )
    3. arguskos
      arguskos
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      The most recent BPF should 100% work. The Annihilator hasn't needed an update which is why it hasn't been updated. It does need one now to reduce the bundle size but that is a low priority currently. This BPF: https://github.com/m22spencer/BattletechPerformanceFix/releases was last updated 6 days ago and will work.
  2. B4CKF1SHModding
    B4CKF1SHModding
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    Little question: Which improvements does rhis beast exactly feature?

    Also if ya want I am always willing to do textures
  3. Dialcaliper
    Dialcaliper
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    Nice work. Is there any possibility of enabling the head laser hardpoint from MWO in a future update? Not a big deal as its only used on the -1X, which you don't include in your mod.
    1. arguskos
      arguskos
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      Probably not. It's doable and was on the list to do but I couldn't get it to show in-game properly. I don't plan to return to the Annihilator, it's pretty done and I'm generally happy with where its at at this point. I appreciate your want though, I wanted it too but the model just didn't behave.
    2. Dialcaliper
      Dialcaliper
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      Also, I am just noticing that in your vanilla version, the -2A mechdef calls for "emod_case", which is not present (I assume its a holdover from MechEngineer), and it results in a spinning wheel of loading death.
    3. arguskos
      arguskos
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      That's been fixed. Grab the new vanilla mech.
    4. Dialcaliper
      Dialcaliper
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      Thanks :)
  4. Shaposhnikov
    Shaposhnikov
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    thx
  5. JustinKaseToo
    JustinKaseToo
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    Anything that brings more Dragoon 'Mechs to my game gets my vote :D
  6. XTRMNTR2K
    XTRMNTR2K
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    The beast has returned, better looking than ever! NIce work on the Annihilator.

    One question: Can I upgrade from the old version to this one without problems? Or will it cause issues with my savegames?

    EDIT: Just tried it, works flawlessly! I'll have my optional XLRP AddOn for the Annihilator updated in a sec!
  7. Skywarp73
    Skywarp73
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    wow thanks
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