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jameswolf69

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About this mod

This mod is made for those who wish to have a easier game experience,
Now uses BTML and ModTek
Increases Starting Cbills, Increased mission payouts and much More.

Permissions and credits
This mod is made for those who wish to have a much easier game experience
you Must start a new Game for this mod to work!.

Warning With Using the BTML the custom mechs are appearing as enemy units I am trying to resolve this with little success This makes the game very difficult if you are not careful.

Now using BTML and ModTek!.
please ensure you install these great mod tools first :
Available from:
https://github.com/Mpstark/ModTek/wiki/The-Drop-Dead-Simple-Guide-to-Installing-BTML-&-ModTek-&-ModTek-mods
Thanks to MpStark and janxious


what this mod does?: 2 Options below!  newest Version for 1.2.0


Option 1
Easy G Custom Lance Version: Updated to 1.2.0 patch read Special Notes Below for extra options!.

Start with a custom lance. more the 1 way to use this mod read note below.

NEW STUFF!.
added 3 new cockpit Mods:
Neuro cockpit mod,= + 3 Improved Pilot resistance, + 150m View distance.
Small Cockpit, = + 3 Improved Pilot Resistance, - 5 tons.
Advanced small cockpit, = + 2 Improved pilot resistance, -3 tons, + 70m View distance.


New Melee Mods:
Arm Mod OnePunch = +80 melee damage, + 50 stab damage. "don't expect big weapons in arms with this"
Leg Mod DropKick = -30 DFA self damage, +30 DFA damage, -1 Tons.
Knuckle Duster = +25 melee damage, 1 slot, 1 ton mod. "for a little extra melee Oomph"


New Gyros:

Gyro Carta = -50% stab damage, + 5 melee chance to hit.
Gyro Pack = -10 tons, -20% stab damage.
Brute Gyro = -50% stab damage, + Juggernaut.


New Target tracking system:
LongShot = +5 acc Missile, +5 Acc balistic.

New weapons:

Snub Gauss Rifle = 450 range, 65 dam, 8 tons
Long Barrel Gauss Rifle = 700 range, 80 dam, 15.5 tons
Auto Gauss Rifle = 360 range, 120 dam, 15 tons. very rare special weapon.
Snub PPC = 0-360 range, 30 dam, 15 heat, 5 tons.


New Mech Variants: Replacing start Mechs.
Spider Ninja, Fast Melee recon mech with better armor then stock Spider, but no ranged ability. "its insanly Fun"
Catapult K2S, Dedicated sniper mech, capable of hitting targets at extreme ranges with ballistic weapons.
Atlas Reaper, Custom uber mech very OP :). Only 1 is available. The Atlas T variant is available in stores randomly.
Centurion CL, Light close range Brawler.
Catapult LB, Long range fire support that can protect itself in close quarters.

these mechs are custom Designed and make it a fair bit easier then the stock mechs.

Extra Additions:
Added all Lostech weapons to starleague store.
Random chance to buy complete custom mechs and upgrades at start shops. (shops before completing first main story mission)
Double heatsinks added to stores as tier 3 item.
All Newly added weapons and Mods available in Blackmarket, Starleague or Research stores.
Chance of buying mech pieces for custom start mechs in starleague stores.



Changed Games Base stats as following:


Start Cbills 1500000
All Maintenance costs -1/3
increased available missions per system to 7
Increased mission refresh rate per week to 1 (may increase load time slightly in Contracts screen on first visit)
increased mission payouts x 2
increased mission XP rewards for pilots to 600 (Up from 400)
Commander start XP now at 5600
Increased Mech Repair times (approx 60-75% if I did this right)
Increased med injury recovery times
decreased chances for Pilot death for incapacitated Pilots during missions
increased chances to receive Rare and Very rare Weapons and Mods in salvage rewards
increased Chances of receiving Mech parts in salvage
Increased available starting med techs
increased available Starting Mech techs
Increased Monthly Moral modifiers now -6, -4, 0, 3, 2
And a few other changes I may have forgotten.



Special Note:

if you do NOT install the simsGamesConstants.Json file as per instructions
the the new gear will be available but you will have to find and work
for it.
You will Not start with them or any of the new gear or any of the other base changes SimsGamesConstants.json gives, You will instead
have to find them in the stores and buy them or salvage them at the
default games settings.
This way if you just want my custom variants and gear but not any of the other changes you can do so easily. it also
makes it easier for me to add more gear in the future :).
Also if you just want the base SimsGamesConstants.json  from my newest mod and not
any of the other gear or mech variants just edit this section with
Notepad++:
        "StartingPlayerMech" : "mechdef_catapult_CPLT-K2S",
        "StartingLance" : [
            "mechdef_catapult_CPLT-LB",
            "mechdef_centurion_CN9-CL",
            "mechdef_spider_Ninja",
            "mechdef_atlas_Reaper"

and replace it with...

        "StartingPlayerMech" : "mechdef_blackjack_BJ-1",
        "StartingLance" : [
            "mechdef_vindicator_VND-1R",
            "mechdef_shadowhawk_SHD-2H",
            "mechdef_spider_SDR-5V",
            "mechdef_locust_LCT-1V"

Or any of the mechs I have added if you want a face roll version use

"mechdef_atlas_Reaper" for all the listed mechs above.
Save and done.
that resets the starting lance to its default. then do NOT
copy the EasyGCL mod into your mods list and you will just be using MY
base game changes and default mechs and gear.



Option 2
Basic Version for Max Compatibility : "Done for 1.2.0 for those who don't want to edit above file."

Changed Games Base stats as following:

Skips tutorial Missions!.
Start With Stock mechs.
Start with 1500000 Cbills
All Maintenance costs -1/3
increased available missions per system to 7
Increased mission refresh rate per week to 1 (may increase load time slightly in Contracts screen on first visit)
increased mission payouts x 2
increased mission XP rewards for pilots to 600 (Up from 400)
Commander start XP now at 5600
Increased Mech Repair times (approx 60-75% if I did this right)
Increased med injury recovery times
decreased chances for Pilot death for incapacitated Pilots during missions
increased chances to receive Rare and Very rare Weapons and Mods in salvage rewards
increased Chances of receiving Mech parts in salvage
Increased available starting med techs
Increased Moral monthly bonus, and increased monthly moral negatives.
increased available Starting Mech techs

Makes NO other changes!.
Compatible with any mod that does not change simGameConstants.json


How to Install:
install BTML and ModTek as per their Install instructions.
Copy EasyGCL folder into your BATTLETECH\Mods folder
Optional Copy the SimGamesConstants.json file from SimGameConstants Part Folder into your \BATTLETECH\BattleTech_Data\StreamingAssets\data\simGameConstants Folder overwriting the original file. "REMEMBER to back up YOUR original file first"

How to Uninstall:
Delete EasyGCL folder from your Mods folder
overwrite your SimGameConstants.json File with YOUR Original backed up SimsGameConstants.json,
You should always make a backup before Installing any mod!.