BattleTech
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Created by

Zathoth

Uploaded by

lord_yig

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About this mod

This mod is my small attempt at changing the basic company morale system from BATTLETECH.

Requirements
Permissions and credits
Mirrors
TL;DR Game play changes

  • Introduce a morale reset at the end of each in game month.
  • The new morale value can be seen in the monthly financial report.
  • The reset is applied before the expenditure level is selected ensuring the selected bonus or malus affect the next period correctly.
  • The reset base value is the StartingMorale value from SimGameConstants.json. This is overridden by the mod to allow fine tuning to your linking. The basic value is still the default 25.
  • The reset base value is adjusted by the Argo active (already built) upgrades.
  • The mod also overrides the expenditure levels morale maluses and bonuses. The basic modded values are -10, -5, +5 and +10 from the
    default -4, -2, +1 and +2.


Description

The mod introduce a new morale reset at the end of each in game month, just before the monthly financial report is displayed. This
allows a more meaningful usage of the in game assets and events. Upgrading the Argo now actually matters since each recreational upgrades
are permanent and raise the monthly morale reset threshold by a few points. Each new event encountered now provide only a temporary bonus or
malus but this can give a small edge when starting new missions until the next reset happens. This also change the mid to late game game play
since you cannot permanently have a full morale bar anymore. The mod also raise the expenditure morale maluses and bonuses to reward Generous and Extravagant expenditure levels and at the same time punish Restricted and Spartan expenditure levels. Having a full morale bar now cost money and requires a few lucky events to show up.

Requirements

** Warning: Uses the experimental BTML mod loader and ModTek that might change, come here again to check for updates **

Special Thanks

This mod would not be possible without all tools and mods provided for the community by the following persons. Special thanks to:
  • Pardeike for Harmony.
  • Mpstark for BTML and ModTek
  • CptMoore for StartingMercsMod and his code which inspired my own.
  • ACCount12 for Better Sorting and his code which gave me pointers about how to handle in game data.