BattleTech

This release focuses on general conversation and general node manipulation.

- Major Features -

  • Added the ability to save an existing conversation as another file with 'Save Conversation As…'
  • Added the ability to create a new conversation with 'New Conversation'
  • Edit conversation node id
  • Edit conversation node comment
  • Ability to select a conversation node speaker. This allows you to select which type of speaker lookup you wish to do (crew def id [without the leading castDef_] or speaker id from speakers.cvsl.byte)
  • Ability to regenerate conversation and dialog node ids. This can help any id clashes that might occur.

- Minor Additions -

  • Added ‘Save Conversation’ to the file menU

- Bug Fixes -

  • Directory selector prevented selecting a new directory after a directory had already been loaded
  • Directory selector didn’t wait and display the ‘Loading…’ button label when loading the conversations
  • Menu item selection would remain selected giving a bad UX
  • Conversation dialog tree would lose selected dialog node on save

Article information

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Edited on

Written by

CWolf

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