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Created by
MrDrToasterUploaded by
MrDrToasterVirus scan
About this mod
The V2 update to stock sides Plus add a lot of new features to the mod and fixed some oversights with the original mod.
- Requirements
- Permissions and credits
- Mirrors
updates:
- ALL bumpmaps now have an alpha mask
- fixed jet trooper's glowing visor's transparency
- clone marines are now skin changer compatable
- clone marines now have an antenna
- added new higher quality shotgun model
- Droid pilot now has a new model
- adjusted rebel smuggler textures
- rebel smugglers now have glowing goggles and chest rig
- jungle smuggler has equipped his goggles
- adjusted glass textures on starfighters
- fixed hover tank's glass having a bumpmap incorrectly applied on it
- fixed darktrooper's visor transparency
- changed fighter tanks lasers color to green
- updated tie bomber model to have screen accurate engine bay
Enhanced Bomber Pack:
The Y-wing's particle cannon has been edited to fire dual X-wing lasers they are more powerful than the regular x-wing's lasers, this will have an effect on mods that use the Y-wing's particle cannon.The Y-wing fires the LAAT's proton torpedos thaty can lock onto enemy fighters.-The TIE Bomber has a unique model inspired by the TIE Fighter fan anime, it fires regular TIE fighter lasers and the secondary has been changed to the TIE Interceptor's missilesthe TIE Bomber's gunner now fires the proton bombs
Battledroid Swap:
Super Battle Droids are now regular Battle Droids, they use the regular droid blaster rifles and pistols and thermal detonatorsMagnaguards are now Super Battledroids with the regular Super Battledroid weapons + neuro poison Previous additions:
- All Textures that Could Be Ai-Upscaled have been, the only outlier is the imp-troop transport seen in the Deathstar campaign
- All Award Pistol, Rifle, and Shotguns have proper Purple Muzzleflashes
- All Space Vehicles have unique 1st person Cockpits
- ALL factions have unique weapon models and units no longer share the same weapon model for different weapons
- All shotgun tracers are more accurate to the pellet behavior
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- EP3 Clone Troopers all now boldly wear the 501st colors, giving them some more uniformity.
- The Galactic Marine has a closer resemblance to his final form in the movies.
- R2D2 now looks like R2D2 on the Jedi Interceptor
- Jedi Interceptor now has Green colored blaster bolts
- Republic LAAT ball turrets shoot Green colored Lasers
- EP2 and EP3 Clone Marines are now unique troopers
- Jungle Clone Sniper (Felucia trooper) has a fixed model
- ep3 jettrooper has glowing visor
- Chaingun now has proper yellow muzzleflash to match tracers
- Added high-res LAAT model to replace the old one in space battles
- added 2 passenger slots to laat
- Arc-170 starfighter has green astromech droid
- Fixed REP fusion cutter's missing faces
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- Magnaguards now have capes except on hunt mode (crashes if they do)
- Super Battledroid Muzzle now appears when you shoot either weapon
- Fixed Jango Fett Jetpack flames
- Radiation launcher now uses SBD trishot's overheat cooldown sound for charge up sound as opposed to no sound
- SBD and Magnaguard are now chewing the fat (they talk now)
- Fixed CIS Fusion Cutter misaligned textures
- added SBD and mag gibs
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- Edited Gungan Boombas to glow blue and explode into sparks (Damage and sound properties remain unchanged)
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- Edited Tusken Raider Rifles to shoot yellow blaster bolts
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- Fixed Yellow Wookie Grenades projecting Red light
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- Naboo Guards fire green blaster bolts
- Edited code so Jungle Rebel Vanguard uses Jungle textures
- Edited code so ONLY Jungle Rebel Sniper uses her Jungle Textures (She will use desert textures in other cases like the rebel soldier and vanguard)
- Edited code so Rebel Engineers that use the engineer_snow code use the rebel pilot model (This is only on Hoth in the default game)
- Added new Rebel Fleet Engineer that will appear in Tantive IV and Death Star
- Added new Rebel Jungle Engineer that will appear wherever engineer_jungle is used
- Added new Jungle Bothan Spy
- Added new Snow Bothan Spy
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- Edited Rebel LAAT to have a more unique texture that isn't just the Republic one
- Added high-res LAAT model to replace the old one in space battles
- added 2 laat passenger slots
- Gave Y-wing a better model
- Gave X-wing better textures and edited model
- Rebel Sniper's Sniper Rifle now has a yellow muzzleflash which matches the blaster bolt
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- Storm Trooper and Shock Trooper now use improved models
- Added unique Imperial Marine and Desert Rifleman
- Fixed some weapons missing reload sounds
- Tie Fighters, bombers, Interceptors have a nicer blue hue to them
- Changed Imperial Officer texture to be blue rather than green, (Green IMP Officer will appear where officer_snow is used)
- Added unique IMP offer model for hunt mode (does not appears in default game but will appear where custom maps use hunt_officer)
- Added IMP Gray officer wherever officer_gray is used
- ATST_Snow uses a ESB accurate model
- DarkTooper now has glowing visor and red-bits
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- All jedi/sith have new lightsaber hilts (except Aayla)