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MDP_Toaster: Map & Custom Textures BlueAngel7:Tatooine: Outpost Assets Rends: Mos Eisley Spaceport Assets Pandemic: Tatooine Assets Teancum:Weapon Assets Sky_216:Rock models, LAAT Wreck, random sky/fX/Lighting tutorial sillias: plain white clone textures FragMe!:Fix for Floating Weapon Icons CodaRez: Tusken rifle Saitek009: Hunt Mode Tutorial Pinguin/Aman:Tatooine Tuskencamp assets RepSharpShooter:A180 & A280 rifles Maveritchell:Space Service Truck WhiskeyTangoFoxX: Imperial Commander
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This is the first functioning map I've made for Star Wars Battlefront 2, but it needed a lot of work before it could be released, meanwhile I've experimented with several other maps and layout designs, finding some to be inadequate and others to be surprisingly well suited to the standard conquest loop of Battlefront 2.
Give the video a watch, it presents a better idea of the map than screenshots can.
This map is more made for vehicle combat, but there are great areas where infantry skirmishes occur. Map includes: