Mod Author Donation System

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While a few of the developers continue to work on the new site design, fixing up bugs, improving page load time performance and responding to useful critiques and suggested improvements to the UI and UX from users, I wanted to take some time out to announce a new feature that a few of our other developers are currently working on that we plan to launch in the first quarter of 2018. A new year's resolution of sorts, if you will.

The new functionality I want to talk about today is something I've wanted to do for a long time. Indeed, I initially pitched this idea in the mod author forums back in August to gauge user response and receive feedback from the users who would benefit from the system. Once you initially read what it is, you'll likely realise it's a contentious issue. Please ensure you read all the way to the end before you leave a comment, as it will answer a lot of questions!


To cut a long story short…

We are working on a Donation Points system on Nexus Mods that mod authors will be able to accumulate, through unique file page downloads, that can then be redeemed for rewards through a storefront style system.

Let me cut to the chase and clarify right now that this system definitely isn't going to let any mod author quit their day job. However, it should fulfill that original wish many mod authors have expressed for years now of wanting at least a little something tangible back from their modding hobby, even if it's just some recognition and a couple of free coffees/beers each month to keep them topped up while they're working on their mods.

On a personal level, I've been wanting to find a way to personally donate to mod authors past the occasional donation I throw out to mod authors whose mods I use, from Nexus Mods to you, for a long time now, and this seems like the best way of going about doing that in as fair a way as possible.

At the end of the day, this is going to be a way for Nexus Mods, and the users of Nexus Mods, to donate to and thank all the mod authors on Nexus Mods collectively.


How will this system work?

As a gift, every month we at Nexus Mods will donate a variable amount (expected to be between $5,000 - $10,000 at our discretion) into a central donation pool. This is the base level of contribution, the minimum total pool amount each month from which the Donation Points will be calculated.

When paid modding was first announced for Steam Workshop, lots of users bemoaned the fact that they'd like to see a stronger donation system put in place for mod authors. To that end, we are also working on enabling users of Nexus Mods to contribute into this monthly pool, so that any and all users of Nexus Mods can choose to donate into the total pool for that month if they so wish. Essentially, crowd-funded mod author donations. We'll provide a page on the site where you can see how high the donation pool is for that month, split between what we at Nexus Mods have put in, and what the entire community has put in and we'll probably gamify this a little and let users who donate opt-in to a leaderboard style system that lists how much they've donated and so on.

Donation Points (DP) will have a monetary value attached to them which, at time of writing works out at 1,000 DP being worth $1 USD. This will remain a constant and will not fluctuate or change.

At the end of the month, the total donation money pool will be converted into its DP equivalent. For example, a total donation money pool of $10,000 is the equivalent of 10,000,000 DP. A script will then sum up the total unique downloads that each file page has received in that month, from mod authors who have opted into this scheme, and divide the total available DP amount by the total unique download amount for that month. For example, if the total donation money pool is $10,000 (which is 10,000,000 DP) and the total unique download count is 5,000,000 then that means each unique download would be worth 2 DP. Ergo, a mod author who receives 25,000 unique downloads that month will receive 50,000 DP, which is the equivalent of $50 to redeem in our redemption storefront.

This system is completely opt-in and as such, it's impossible for us to currently calculate how many DP you'll receive per unique download. We can calculate the bare minimum based on a theoretical situation in which every single mod author on the site has opted in all their files, but that would not be a fair approximation. The number will fluctuate from month to month based on the available donation pool as well as what files have been opted into the system.

The metric we are using is the unique download count for a user's mod pages as a whole. Note that this is different from the unique download counts for the individual files you can download from a mod page. For example, if you have 14 files available to download on a single mod page and a user downloads each of those files, your unique download counter is increased by 1, and not 14. I understand this is going to be contentious for some people, especially in regards to big mods that already have a multitude of unique downloads within the community, but unfortunately there are restrictions with our stat tracking that will not enable us to, for example, count all downloads from the start of this scheme as having been reset and "unique" from that point on.


The redemption store - not just about cash


Users can redeem their Donation Points via a section of the site that will act like a storefront. While we will offer options to redeem DP for Pay Pal donations, Amazon gift vouchers and the like, it's also my hope we will offer items and options directly related to the hobby that brought us all here in the first place -- modding! The plan is to offer popular games from storefronts like Steam, Humble Bundle or GOG, subscriptions and software licenses for popular software that modders use for their modding or would like to use but can't afford and even PC hardware, for example, video cards, motherboards, memory and so on and so forth. I know some mod authors are running very old or budget systems. If we could help them improve their systems it could provide tangible benefits to the community as a whole.

Looking into the future, there's also the potential for the redemption store to be sponsored from month to month. For example, we might invite big names in the industry to donate some items to our storefront like Corsair donating some PC peripherals or Nvidia providing us with some video cards, which we'd likely discount in the redemption store for the mod authors.

We will also be offering the ability for mod authors to donate their DP to a few hand-picked charities. Donations will be sent to the selected charity once a nominal yet meaningful amount has been reached.


Why does it have to be another popularity contest? Why are you allocating points based on unique downloads?

As I'm sure you can understand this issue is complicated and can create the potential for a lot of drama in the community. Whatever system we come up with has to be reasonable and most of all, devoid of subjective human opinions as much as possible. That basically means that there should be no one person or group of people in charge of who receives points, whether that's me or anyone else.

Unique download counters are perhaps the most objective metric we have on this site and are a direct representation of the popularity of a file, even more so than endorsements. And most of all, unique download counters are so hard to game in the grand scheme of things that they are the safest bet when it comes to preventing fraud. You'd need to make about 20,000 new accounts, and download the same file using each of them, to make any sort of noticeable dent in the unique download counters across the site. I think that's unlikely. In contrast, if we were to use something like the endorsement system, or the file of the month system, you'd still need to make a lot of new accounts but it would be considerably less difficult to game.

While I appreciate that popularity is not a comparable metric to quality and that in an ideal world quality would be rewarded over popularity (or equally rewarded), I honestly think that this is the only way the system can remain as objective as possible. If you start proposing rewards for file of the month winners or endorsement ratios or anything of that ilk then we run into serious issues in regards to people trying to undermine these systems in order to try and gain an advantage and, in turn, more points. The unique download system cannot be undermined in the same way.

For me, and for us, this needs to be as hands-off as possible. We do not want to be micromanaging disputes between mod authors in regards to this system (e.g. "that author asked for endorsements in his description/comments/YouTube videos and therefore got lots of points when that isn't allowed! Delete their points or ban them!", and similar veins of thought). While I envision there will be some disputes between mod authors over this system, they shouldn't be based on the metric we use.

While I completely understand a system that's less about popularity would be better, no such system exists that won't simply be a huge magnet for drama, people leaving the community over petty reasons and so on and so forth.


Will it be opt-in or opt-out? Will there be restrictions on who can join the system?


This system will be opt-in. As in, if you don't want to be a part of this system you don't need to do anything and you will need to consent to joining up.

There may be stipulations about who can join up pursuant to further conversation with my solicitor about how best to legally set this up, as there may be age and location constraints (e.g. under 18's might need parental consent, and we can't donate or send items to countries that are currently under embargo from the UK/UN, silly stuff like that).


Can I accumulate Donation Points over many months? What's going to be the minimum "payout" for gift cards/Pay Pal donations?

Yes, your points won't disappear each month and will accumulate month after month until you spend them or donate them to others. The minimum donation amount is going to be $10 for Pay Pal and Amazon gift vouchers.


Can I give my points to another user on the site?

Yes, we'll implement a point transfer system for mod authors to give their points to other mod authors or users if they so wish. We'll likely make it possible for you to proactively and automatically donate the DP your files accumulate to users of your choice as well. For example, if you aren't interested in receiving any DP but you'd like to donate any DP you would have earnt to another user (like, say, your favourite mod author), you'll be able to do that.


How will you prevent fraud, or people getting points for uploading mods that aren't theirs, and so on?

Donation Points will be allocated on a NET90 system. That means you won't get your points until 3 months after that month has ended. For example, you wouldn't get your points for January until the start of May, which would be three months (90 days) after the month ended.

This is to give us (and you) a grace period so that any potential issues with a file can be found and rectified before points are allocated and used by a "malicious" author. If a file is found to be against our TOS during this time then it will be dealt with and any Nexus Points that might have been due to that "mod author" from that file will be void.

Case-in-point, imagine someone steals some assets from another mod author without permission and uploads that mod to Nexus Mods, opting in to the points system in the process. Without the NET90 system, if we (or you) don't catch this straight away it could potentially mean this mod author receives points unfairly. The NET90 system provides a buffer for us to root out files that fall foul of our system to ensure, as much as is realistically possible, that only legitimate and "Nexus Legal" files are receiving points.


Why will the contribution Nexus Mods makes to the total donation pool change from month to month?

We cannot commit to an official figure each month as our financial situation and financial needs change from month to month. We need to be flexible on what we can contribute for what, I think, are obvious reasons. However, we aim to commit between the $5,000 to $10,000 range every month.


Have you discussed this system with Bethesda? If Bethesda aren't happy with the system and ask you to remove it, will you remove it?

Bethesda have made it very clear over the years that if you force them to give you an answer on a particular issue it's much easier for them to say "no" than it is to say yes. However, if you simply get on with it and don't ask them, they don't need to say "no" or "yes" and they'll let you know if they have a very serious issue with it.

As far as my solicitor and I are concerned, there really shouldn't be a legal issue here. I'd talk it through with them for sure, but if they're adamant that it has to be removed then I will remove it for any Bethesda games we host as I'm sure you can appreciate getting into a legal fight over this wouldn't be prudent.

I will not remove it for any other game we support that Bethesda has no jurisdiction over.

It would obviously result in a system that benefits far fewer mod authors on the site, but I'm not going to let Bethesda dictate functionality on the site that is about more than just their games now, and has been for many years.


Will you make it possible to opt out specific files and/or distribute points amongst more than one mod author on a specific file?

Yes and yes.

I know there will be some mod authors who'll want to receive points on some files and not on others (e.g. collaboration mods). I also know there are some mod authors collaborating together who will want to be able to split the points that mod makes amongst all the mod authors involved. The uploader of the file will set the point allocation, and we'll likely code something so that all mod authors on that file are notified if that allocation changes at any time (to stop a naughty mod author changing it just before the end of the month in hopes of ripping off all the others).

Just like providing permission for your assets in general or when collaborating, you should document all your discussions in regards to Donation Point allocation so that if there are ever any squabbles and a moderator needs to get involved then you can reference your previous agreements with the person(s) you're collaborating with.


How will you combat people uploading patches for their mods as separate stand-alone file pages to garner more unique downloads?


We will be enforcing strict rules in this regard and bringing our moderation practices up to speed to combat instances where we think people are deliberately going out of their way to try and game the system at the expense of the site and user experience.

While we can plan for eventualities, we don't know what people are going to try until they actually do it. We will react accordingly.


Will other users be able to see how many Donation Points I've accumulated, for example, on my profile page?


No, the amount of Donation Points you have is completely private and only visible to you.


I don't want to use this system and I'm not comfortable with mod authors using my assets in their mods that receive points. Can I prevent this?

Yes. We'll update our own permissions system accordingly to reflect this change as well.

You don't need to be rude about it, but be very clear with any mod authors who ask for your permission, or who have asked for permission in the past, as well as in your own file permissions/credits section that you are not comfortable with anyone receiving points in any mods using your work.

If the mod author using your work tries to kick up a fuss, you can ask a moderator to intervene and set the record straight.

You have the right to stipulate how your assets are used and what benefits other mod authors can receive from that, just as the mod authors asking to use your work have the right to simply walk away and not use your work if they don't like the stipulations being placed on that usage. However, always remember to document any discussions you've had with mod authors in this regard in case of any trouble later, even if that mod author seems genuine and the nicest guy/gal in the world.


When?

We will release this functionality in the first quarter of 2018 unless something goes drastically wrong. We tentatively hope to have something out by the end of January or the beginning of February, but we're saying the first quarter to cover ourselves a little!

Once we have released the system and a few months have passed we will have accumulated enough relevant data to then form some useful conclusions and react, if necessary, accordingly.

As always, your feedback is welcome including anything constructive you might be able to add to improve the system. Please, however, really take note of what I wrote in regards to the use of the unique download counter as the metric being used. When I brought this topic up for discussion with the mod authors in August the response was overwhelmingly positive (as far as mod author responses go!) but there were a lot of questions raised and suggestions provided about using unique downloads which ultimately fall short of the criteria I've set out for the reasons already provided.

394 comments

  1. Ashes2Asherz
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    So basically the Nexus will decide who is rewarded in this elite group of modders? One thing us Americans hate the most is when others create elitist groups and give them what they want while crapping on the rest of the people. I'm absolutely certain when all is said and done this will drive away American users.
    1. Ethreon
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      You don't really help brighten the image Americans have outside.
    2. Ashes2Asherz
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      lol i don't exactly make the best poster child I suppose
    3. Ethreon
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      It would be in your best interest to read the article again, carefully.
    4. Zodiac19
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      American here and not driven out. It just means that if a mod author is really good with what they do and keep making mods worth downloading then they have the potential to be compensated for it eventually. that means it's not set or fixed whether or not a modder will receive a reward, or that it will only remain a certain group of modders each time because as soon as one mod has support from every user on the site then the modder has to start over just to get points, meaning the next top modder with the points will be next etc.
    5. Ashes2Asherz
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      it would be your best interest to read in between the lines.. Who do you think this will hurt the most? Most likely the modders that rely on 3rd party assets to create mods and those that use them.. There is already much more greed on the Nexus than any other modding site.. They introduce a money pool to certain users then you better believe that many of those modders that once shared their work to be used in other peoples projects will clamp down and stop giving permission in hopes to gain more of the money pool for themselves.. It would definitely stun the growth of the modding community and make it so only a very few will benefit while the rest will lose interest and move on..
    6. Augusta Calidia
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      Nexus doesn't decide who is rewarded - we the people do by downloading mods. Each unique download of a participating mod is a vote cast for that mod. That's not a policy that would drive this American user away.

      Furthermore, who comprises "this elite group of modders" of whom you speak? Am I supposed to exercise an ability to "read in between the lines" and discover that Nexus is in cahoots with a core group of favored mod authors on whom Dark0ne wishes to shower gifts? This, of course, is nonsense, because Nexus doesn't decide who participates in the Mod Author Donation Program. The individual mod author decides that for her/himself.
    7. Ashes2Asherz
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      What's wrong with donating to the author you like to begin with? Why does the Nexus or Nexus community have to make that decision for you?
    8. Ethreon
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      Again, go read the article. You obviously haven't.
    9. CluckenDip
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      Strayaaa!!!
    10. iubee
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      sure bring a little heat to this post
    11. HomicidalGrouse
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      What's wrong with donating to the author you like to begin with? Why does the Nexus or Nexus community have to make that decision for you?


      Nothing is preventing people from continuing to not do that after the implementation of this system.
    12. Airbreathers
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      As an American, i am well versed in spotting fear mongering. Ashes, your post is fear mongering, your post take this system out of context completely. The people decide not the nexus, and for your read between the lines idea, the authors can decide how to split the points. think about it like this you have a great mod that works a a base of key feature of many others, we can all think of a few. Now lets say that author tells people that if they want to use that mod they need to give them 50% of the reward points. That might be steep to most, at some point another author will create an alternative and maybe ask for like 10% or 5%, that mod becomes the norm, the community stables out, I mean it becomes a free market of ideas, where they rise and fall based on quality and value not just popularity and "elitism".

      the way i put it may sound scary to some, but i put on my big "scary" American capitalist hat ( I don't think its scary) to lay it out in another very American way. You know seeing as we are a wide and diverse nation with many people with differing ideals, like like everywhere else likely in that regard, meaning it's hard to speak for everyone, Basically impossible.
    13. Dark0ne
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      Nothing is preventing people from continuing to not do that after the implementation of this system.


      You made me laugh out loud while eating breakfast. Congrats.
    14. JoeBlow90
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      You must be joking about 'Mericans creating "elitist" groups.... lmao...

      What do you the "American way of life" means???

      If there is something that 'Mericans are good at, is creating ELITIST groups...
    15. Ashenfire
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      WTH?
      Whats with the nationality hating?

      Any person who wants to scam, be elitist, a hater, comes from anywhere. How are we going to rationally discuss ANYTHING, with this mantra? Please refrain from bashing our nationality.
    16. TehKaoZ
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      Please don't come on here and report to speak for all Americans. I have zero issue with this system and don't buy into that "creating elitist" group crap.
    17. wato39
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      Thank God a bit of sense at last. I felt like it was ground into the dust before we got a chance to see it work ,,, or even fail.
    18. Trosski
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      If anything this system would encourage mod authors to improve their modding skills. One thing that I have found to be true all across this community is no one is stingy with knowledge, and everyone is willing to help others. I can't tell you how many brains I have picked since I started creating mods, or how many tutorials I have read and watched. The reason all of this exists is, because we all have a passion for the games we play, and and a drive to make them better than the original creators ever envisioned... And large breasted women... But I digress.
      As a hard working, red blooded American, I can say, without a doubt, that this would not drive me away. And as Ethreon suggested... Go back and read the article again. This is not designed to create some elitist group of mod authors hogging all of the rewards. It actually levels the playing field for new authors to come in with great ideas, and compete with the big names, because everyone starts at 0 on day one.
      I like this idea. I'm sure it will have it's issues, and growing pains, but it can't have any more bugs than a Bethesda game.
  2. blackrat99
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    I have no problem with the basic concept. My main issue is that many good mods get missed because users tend to look only at the biggest and most popular, which makes them even bigger and even more popular, meaning that the rewards are unfairly concentrated in a few hands.
     
    My only other worry would be that this sytem might further encourage modders to desert the older games and just go and mod the latest game. The few modders still supporting older games are likely to miss out on any rewards.
     
    I wonder if it would be possible to add to the reward system, whereby new mods get a small set points reward if they reach a certain download number, just to encourage people to keep releasing mods for less popular games.
  3. 0x1631f
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    Try adding an advertisment page where users of your site go to and charge their account with donation tokens, then they can (or forced?) to donate those tokens to modders, later you redeem the tokens (Donation Points) from modders with money. This way (or around it) might work.

    1- Users makes money from advertisment page or referral links/codes/CryptoMiners.
    2- Users pay modders who the users support with Donation Points gained from point 1.

    Note: I never used advertisments, so I can't tell how profitable this will be.

    My 2 cents.
  4. lukelavablade
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    From a personal standpoint, this would make me afraid to try mods that I'm not sure are gonna be good.

    I often like to download mods just to give them a try. A lot of the time they're bad, so I delete them. But in such a situation, I've still given the author a unique download for their mod, even though I don't think they 'deserve' any DP that my unique download will have contributed towards. And there's no way for me to say "Hang on, don't give this author something I don't think they deserve." Not that such a feature would help much.

    But if the mod is great, I want to endorse, and comment about how much of a diamond in the rough it is! And I won't be able to do that if I never download it to check it out.

    So it has the potential to reward people more than they deserve, or otherwise cut off a reward from people that do. The system would encourage "download-bait" descriptions because of this issue.

    A somewhat more meta-problem would also be that this system could potentially eliminate competition from other sites that wish to foster a modding community. The Nexus is already considered to be one of the best sites for modding any game, and I'm sure rivals have struggled because of this. There was a kind of similar problem raised with Steam Workshop Paid Mods: It would drive people away from the Steam Workshop. This could have the opposite effect of making authors only want their work on the Nexus because that is the platform that will best reimburse them for their effort.

    Now, obviously some rewards for the dedicated modders in the community is better than no rewards, especially since a significant amount of it is gonna be from your own coffers, but I think this concern of a potential monopoly is worth noting. If modders choose the Nexus for their mod to be hosted on purely for the monetary aspect, rather than the features of the Nexus that make mods accessible and help the modding community grow, then that might mean if some hypothetical competitor site that offers better features would not have people put their mods on it, even if that site would be a good place for them. In a probably more realistic argument, this system might also discourage modders from hosting their mods on their own site (such as what Enderal did), even if having their own site would be the best way to get the mod to work properly and deliver the information about it. The Nexus is already the standard place for modders to distribute their mods (as far as I'm aware), and this system might reinforce that even more strictly, to the point where the alternatives will struggle to flourish even if they offer things the Nexus doesn't, which might be detrimental to the modding community as a whole.
    1. Psieonic
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      Mods such as the ones you describe that you could consider 'bad' that you only tried once and removed, tend to not earn much of a following. They might earn some points, but not enough to really be worthwhile. They should still receive a small pittance of points, because after all, they did attempt to publish a mod, but in reality the system will be self-regulating in this regard, as bad mods garner bad comments and a bad reputation if they're well-known enough, to the point that people still start steering clear of it and stop downloading it in any considerable numbers.

      Good mods on the other hand, will continue to gain attention, positive comments and word of mouth will continue to encourage its growth. As I'm sure you're aware, this often happens through mod spotlights on YouTube and being featured in popular mod lists. Thus, as the popularity of a mod grows, so to does its point earnings.

      It's also worth pointing out, that for a person who tends to download many mods at a time, their unique-download-count for each mod is intrinsically worth less. As the total downloads across all mods opting in to the scheme is used to divide the donation pool, you're dividing the value of your count amongst all of those mods. Less so than 'rewarding bad mods' you're technically actually penalising good mods. However, as mentioned before, comments, reputation, endorsements and all other reputation influences that you contribute to the system will still have an effect on how well a mod can continue to earn points, however slight, as it may and probably will, affect other people's "click votes".

      Overall I think the system is pretty well thought out and covers the widest range of possibilities it feasibly can. Don't forget also, this is all essentially a "Value Added" deal. It's a little something extra for everyone involved that essentially, does not require any more participation from you than downloading a file. If you want to be more involved, you can always contribute to the donation pool, or donate directly to the mod author yourself. :)

      Edit, Addendum: Regarding the concerns for creating a monopoly, it has positives and negatives.

      On the positive side, providing a rich and diverse community of modders a place to call home helps collaboration efforts and visibility/publicity for their mods. Nexus thus far has proven to be a trustworthy caretaker and nurturer of that community, and in my opinion, will continue to be for the forseeable future.

      On the negative, nothing says they might not start screwing with what people like, and a company can always 'turn bad'. (Don't be Evil, Google! .... damnit.)

      Pragmatically speaking however, nothing stops competing community sites from implementing their own similar systems, regular old direct donations are still a thing, and if Nexus really does go Full Overlord Evil, (you never go Full Overlord Evil!), or something 'better' comes around, nothing is stopping people from voting with their feet and walking. It happened to MySpace, it happened to Yahoo, it happened to Digg, it definitely, certainly could happen to Nexus.
  5. Hydreigon
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    First time I've read this article in its entirely. I think it's a great idea! And as to "Please, however, really take note of what I wrote in regards to the use of the unique download counter as the metric being used.": Just want to say, as a mod author myself (though not super active), I completely agree that's it's a fair metric to use. Also agree with the need for this system to be as hands-off as possible.
  6. FrankFamily
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    If you want a metric that takes into account the actual user satisfaction with the mods, that would be endorsements, right?. What's the point of adding another thing? As for shouldn't endorsements dictate where donation points go then? Dark0ne has answered to that. In the end the majority of mods have similar endorsement/download/views ratios, what are the chances of a mod's downloads being inflated by users that simply tried it out to the point that the assigned amount of donation points would be "unfair"? Not many, people like a mod, they endorse it, it goes into hot files or higher in the top mods lists, more people see it, more download, etc 
    1. KatArus
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      The only real metric is whether the mod stays in the load order after it was installed or not, but that one has privacy issues and situational circumstances like merging.etc.

      Take the only unhidden mod that I currently have published, as an example: it's a port of my script for Vanilla Skyrim. it has 300 downloads and 7 endorsements first 4 of which were given when it was not effin working because I uploaded old script file from the wrong folder that had same name. Stuff is bad enough as it is. If stuff like AFT, Project Nevada, Flower Girls, or multiple complex elaborate mining and dragon overhauls will have the same reward weight not only as titty slider mods, they will just drown in easy to make retextures and simple one-two line config mods. I've seen enough good mods just die out and, as it is, this new system won't help at all.
  7. AGreatWeight
    AGreatWeight
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    It seems that you have a personal conflict of interest on this matter. My opinion still stands. You've expressed yours too.


    The feature you're requesting serves no useful purpose whatsoever, and has been proven to be open to blatant abuse. Besides, that is what endorsements and comments pages of mods are for... although it seems you've not done a lot of endorsing yourself in 5/6 years.
    1. KatArus
      KatArus
      • member
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      Demagogy. Don't bother.
  8. lillian
    lillian
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    Thank you to all the modders that share their wonderful creations with us on Nexus. I think this is a great idea! However, atm I can't afford Nexus premium or to donate for mods.  As my dad would say,  "No money, no funny." =(  Therefore, as I've hit the donation pop-up wall, I'll return next month when my financial situation might be a tad more flexible.  Much love and peace always.
  9. twowolves80
    twowolves80
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    Yeah, I knew he had said something to that effect--one thing about Dark0ne is he don't miss much. I was just being a lazy-ass and didn't want to go on a snipe hunt for it. lol Thanks for that breakdown, though!
  10. twowolves80
    twowolves80
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    To be fair, I've not done a lot of endorsing, either, but it does raise a point that should merit consideration: What about the people who download the mods for the first time and don't like it? Or there is something wrong with it? The craptacular mods then become monetized simply from people trying them out.
     
    However, I believe Dark0ne mentioned something about something (could I be any more clear? Probably! ) that would push such mods to the bottom and thus, they really wouldn't be getting much since their download curve would drop off.
     


    So it's been a looooong time since I've been here. Firstly, congrats on the new design, it's fantastic!

    Martigen


    Would you please, please, please go repeat this exact post in the other two threads that are discussing the new site? lol Otherwise, I may get accused of trolling or brown nosing because I like the new site, too, and have been trying to defend it against a minority tide of bogus posts.
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