Battlefield 1

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H4mpt0nZh0n9

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About this mod

this is a mod which brings something from Closed-Alpha and Open-Beta back, besides it provides lots of improved visuals.

Permissions and credits
Rediscovered - 特性重现.
Ver. 0.2.3 - 2024/05/27

#What is it / 这是什么
this is a mod, which brings lots of visuals from Closed-Alpha and Open-Beta back to the retail version.
besides, it also provides some new improved visuals , which use different assets from SP or other frosty games.
这是一个将来自2016年《战地风云1》封闭测试与公开测试的诸多视觉效果重新移植到正式版本中的模组.
与此同时,它也提供了一系列使用《战地风云1》单人游戏,以及其他寒霜引擎制作的游戏的资产,并加以改进的视觉效果.

#What does it include? / 它包括什么
- improved tree LOD textures / 改善品质的树木LOD贴图.
- improved ceramic tile texture, which is scaled to 2048x and more reflectable / 改善品质的瓷砖贴图,2K尺寸,更具反射性.
- a different 'DM_FlowerMediumPink_01' flower variation, which uses SP asset / 'DM_FlowerMediumPink_01'花丛的变种贴图,使用单人游戏资产.
- fixed some height-mappings for some MP level terrains / 对一些多人游戏关卡地形的纹理修正了其高度映射贴图.
- alternative hit effects, which use aseets from Closed-Alpha / 另类的命中效果,使用了来自封闭测试的资产.
- alternative blood decal texture, which is from Battlefield V /  另类的血液贴花效果,来自《战地风云V》.
- alternative shell crater texture, which is from Closed-Alpha /  另类的弹坑贴图,来自封闭测试.
- gas grenade effect from Closed-Alpha / 封闭测试的毒气手榴弹效果.
- reworked muzzleflash effects (all), with improved intensity and dynamic shadows / 重做了所有的枪焰效果,具有更高的亮度以及动态阴影.
- new destruction effects for Zeppelin L30, which uses assets from SP and CA /  全新的齐柏林L30坠毁效果,使用了单人游戏及封闭测试的资产.
- specefic MarkV interior mesh and different tank scope / 特殊的马克五型坦克内饰模型以及不同的炮筒瞄准镜.
- 3 unused MP18 engravings which is left in Closed-Alpha  / 3种未使用的来自封闭测试的MP18雕花.
- ANZAC flag in Cape Helles and Achi Baba / 作用在海丽丝岬和阿奇巴巴的澳新军团旗帜.
- reworked the flaregun and its FXes , with radiosity enabled and dynamic-shadows / 重做信号枪及其粒子效果, 具有光线传递以及动态阴影.
- improved physic intensity for objective flags / 改善攻占点位旗帜的物理程度.
- old-gen visual effects (got suppresion, drowing, hit, be dying etc.) / 旧版本视觉效果(受到压制,溺水,遭受攻击,濒死等.)
- improved view-distance for trees in Argonne Forest / 改善后的阿尔贡森林树木可视距离.
- fixed lighting issues which may appear when artillery shells get bomb / 修复炮弹爆炸时可能导致的光照问题.
- alternative body-burning effects. / 另类的身躯燃烧效果.
- 0.2.3 Updates:
- supported high-resolution for gas grenade / 在不同特效等级下为毒气弹提供高分辨率.
- improved transparency for gas grenade / 为毒气弹改善了透明度.
- edited spawn probabilities for hit-effect sub-parts, to avoid the performance issue. / 调整了命中效果子部件的生成概率,以避免性能问题.
- new surface raindrop texture for guns, which is from Battlefield V. / 新的枪械表面雨滴纹理,来自《战地风云V》
- new FX for resurfacing from water, it provides a new screen visual. / 为重新浮出水面时提供了新的粒子效果.
- adjusted the rain factor globally, the rain will appear to be more intensive. / 全局性调整降雨系数,雨水将会更加密集.
- 2048x vehicles rain running waves texture. / 2K载具雨浪纹理.
- 2048x artillery shell texture. / 2K炮弹纹理.
- enabled tank SP camo variations (MarkV, A7V, FT-17,Armored Truck) in french levels (Rupture, Soissons, Prise the Tahure.) . /
在法国阵营关卡中启用了坦克单人游戏迷彩(MarkV, 27V, FT-17, 火炮装甲车).
- new St.Chamond default camo variation in french levels . / 新的圣沙蒙法国地图默认迷彩.
- new Putilov-Garford desert and french camo variations. / 新的俄国菊花车沙漠涂装和法国地图涂装.
- SP camo variation for FK-96 fieldgun in Argonne Forest. / 为阿尔贡森林中的FK96野战炮提供了单人游戏迷彩.
- 2048x vehicle surface detail texture , it looks smoother. / 2K载具表面细节纹理,它看上去更平滑.
- made ANZAC flag available for HMS-Lance . / 澳新军团旗帜在HMS-Lance驱逐舰上可用.
- reworked SSR settings globally, now SSR also works on gun surfaces. / 重新设计了屏幕空间反射设置,现在屏幕空间反射也将作用于武器表面.
- disabled character lighting (also called 'rim light'). / 关闭人物光照(亦被称为'角色轮廓光').
- disabled supprestion screen effect from Closed-Alpha. / 停用封闭测试的压制效果.

(SSR with new settings)

#Additional messages? / 还有什么要说的
USE AT YOUR OWN RISK ! / 风险自负!
USE AT YOUR OWN RISK ! / 风险自负!
USE AT YOUR OWN RISK ! / 风险自负!
it's pretty recommended for you to use this mod in FrostyModManager 1.0.6.2 .
建议在1.0.6.2版本的寒霜模组管理器中使用这个模组.
enable 'Ultra' graphic settings to get best game experiences.
调整极致的画面设置来获得最佳的游戏体验.