Battle Brothers
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Adam

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AdamMil01

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233 comments

  1. Endur1el
    Endur1el
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    I think Adam isn't still actively developing this mod, so I came here to say that you shouldn't be using it unless you're running a pure vanilla game (except for mod hooks of course). It overwrites certain files which means that any mods that try to hook those files will not work.

    In short: DO NOT RUN THIS UNLESS YOU ARE RUNNING NO OTHER MODS (except for mod hooks)
    1. njohan
      njohan
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      What similar mod could you recommend ?
    2. Endur1el
      Endur1el
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      There isn't a mod that does everything this mod does, the only thing that other mods do is the item keys which I would recommend Extra Keybinds for.
    3. AdamMil01
      AdamMil01
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      I donno, man. I run this mod with like 22 other mods and they all work fine together. Of course, all but one are my own mods, but it still proves the point that this mod is not incompatible with everything. I'm sure it's incompatible with some mods, but I wouldn't issue such a blanket statement.

      Then again, this was always the most fragile of my mods and I haven't updated it in a really long time...
    4. Endur1el
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      In my testing, and from the many reports I got, your overwriting of turn_sequence_bar just broke all other hooks that tried to apply to it. I'm honestly not sure why that happened, and due to working on other stuff I haven't looked at this for a while either. That blanket statement was definitely overkill I don't know why I went so far but it was probably due to being frustrated with reports for it
    5. elric274
      elric274
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      nothing use  turn_sequence_bar other than legend
  2. Homurahumhum
    Homurahumhum
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    Guys I was able to make the mod work with Legends. 

    All you have to do is to extract the legends mod and delete this specific folder - "ui\screens\tactical\modules\tactical_screen_turnsequencebar ".

    After that extract the AI autopilot mod and merge the contents with the legends mod. Then simply archive the merged files and you should be able to enjoy this mod with legends.  

    This works for me but I'm not 100% sure it will work for everyone but I just wanted to share this info for those who want to use this mod with legends. 
    1. asakura63
      asakura63
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      Thank you so much, you really helped me out! Rays of good to you bro!
  3. WwToke
    WwToke
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    To fix this mod and make it compatible with other mods.

    TLDR go to: https://www.codebin.cc/code/cllfen38o0001mh08xoqgjcwk:3YwDRJNpkXrVExh1aZXz5rCE2uM8RGebe1weBmHH2K74
    Copy paste code by link above into: scripts -> ui -> screens -> tactical -> modules -> turn_sequence_bar -> turn_sequence_bar -> turn_sequence_bar.nut (NOT turn_sequence_bar.cnut but turn_sequence_bar.nut). It should fix it.


    Or, if you are big brain, alternatively go to: scripts -> ui -> screens -> tactical -> modules -> turn_sequence_bar -> turn_sequence_bar -> turn_sequence_bar.nut (NOT turn_sequence_bar.cnut but turn_sequence_bar.nut), and you have to comment from 337 line of code up to 340
    // foreach( entity in this.m.AllEntities )
    // {
    //  entity.onRoundEnd();
    // }
    Cuz in logs it's crashes with message: the index 'onRoundEnd' does not exist.
    In stack trace this line: initNextRound -> turn_sequence_bar.nut : 339
    The whole file: turn_sequence_bar.nut is for UI only, so there's no problem if it will not work properly. But if it will  drop error - it will crush the game.

    After that my game is working, and I can participate in battles. If someone will meet crashes or troubles, comment this message and drop you logs that's located in your Documents/Battle Brothers/log.html, as file or raw text.

    Known issues
    Sometimes AI will just "stop" in battles and do nothing. And you can't stop AI to work at this point. To fix it choose to give up from the top-right menu, and choose to "Not follow enemies" (or something like that from dialogue menu). It only happens when enemies are fleeing though.
  4. 2hotVirtuoso
    2hotVirtuoso
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    miss this mod. wish for an update for it to work with current legends mod please
  5. druidqwerty
    druidqwerty
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    Hello! 
    Any idea how to make it work with legends mod?
  6. mercbeast
    mercbeast
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    This is working as of the the time of this post. AI battle, mass wait and mass end turn all work.

    If they are not working, you're likely running another mod that conflicts with this mod. There is a warning in the description that this mod conflicts with any mod that overwrites the turn sequence bar. I suspect it may conflict with any mod that makes UI changes to the battle screen in general. 

    It's a great QOL mod for mopping up battles, and rolling caravans, or wading through hordes of chaff when you're in mid/end game.
  7. kryndude
    kryndude
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    I miss being able to auto-wait on all my bros
  8. kamerto
    kamerto
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    Will there ever be an update
  9. BEKKITTT
    BEKKITTT
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    I decided to buy all the DLС only thanks to this mod. I hope the development of this mod will continue.

    Pls add a new function (this is similar to the ignore function) - when you turn on this function, the selected brother is not ignored, but is controlled by the player and all other brothers follow the auto-combat.
  10. Absolut999
    Absolut999
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    Мод прекрасен, иногда очень весело смотрят, как твои братки зачищают неписей без твоего командования. Только вот они не используют перки. Сержант не юзает воодушевление, танки не используют неудержимость. Если исправить эти нюансы, то будет прекрасно.