Battle Brothers
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Oltopeteeh

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Oltopeteeh

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About this mod

Mod allows temple remove injuries. Temp, Semi (example, hangover), Permament (optionally).

Requirements
Permissions and credits
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1.12 (Alt version)
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Remove All Injury (Permament, Semi, Temp) on 1 click.
Note: game will be easier (use for testing or with a big love for casual gameplay =)).


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1.1
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Remove Injury: Temp or Semi.
Need only 1 click.


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1.0
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Remove temp injuries is implemented in two clicks (to preserve the logic of the canon).

If injury already treated, then it is removed.
If not, then it is treated (as vanila).

Known Issue: healing counter in temple does not increase when an injury is removed (fixed in version 1.1).


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My task is to show how this idea can be implemented in practice.
I leave details to the discretion of users =)

If wish, you can simplify the removal check to one click (for example, with doubling the treatment fee).
And connoisseurs of "purity" can use advanced medicine - a drug miracle, a green vial, living water, etc.

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(optional) Mod Cost of Healing

Price is calculated not only the maximum, but also the minimum time for the treatment of injuries: (Max) => (Min+Max) /2.
Price of healing has been halved (because the temple did not actually heal completely, but only reduced the healing time by half).
Price is rounded to the nearest coin, not ten (as in canon).
Influence of the level on the price is reduced by 10 times (because the healing process outside the temple goes without taking into account the level of the character ... or it is so small that I did not notice this influence during the game =) ).