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This mod allow big camps spawn more than one group of enemies if needs. Small camps will grow up over time, maximum at day 200. It also increase named item chance associated with camp score(Resource). If you don't know anything about programming, just remember every camps will become larger, especilly for big ones and in late game. For those who know programming: In vanilla location.nut, it will choose a group of enemies(party in spawnlist) which cost between 1-0.75 resource of this camp, if the resource is too high that none party can up to its resource, it will choose the closest one.(best party) This mod will try to find another party in spawnlist, which cost add up with best.cost is the nearest to resources, then spawn it after best party. So there may will 2 groups of enemies in big camps.
Note: enemies strength change will immediate work(for recent uncover camp) but named item chance only work for new spawn camps. And, if you feel impatient when waiting so many archers shoot in late game big camps, you can try faster mod:https://www.nexusmods.com/battlebrothers/mods/48 by Adam or other faster mods.