Battle Brothers

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Zheus81

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Zheus81

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About this mod

#Double Action points for all!
#Altered Enemie Stats
#Bigger Groups

#added mod compilation

Requirements
Permissions and credits
This is my custom setup of Battle Brothers. 

I always wanted more - Action Points - but so far nobody did a mod for that purpose... 
So i did it myself and it turned out to be a rather huge game changer!!
Makes the game even more engaging and rewarding i think.
And i like to share it with you.

Disclaimer: This MOD maybe too Easy / Hard or imba / BUT IT'S FASTER AND MORE FUN!

I included some well known mods from other great authors. Thanks fo sharing guys. 
Hopefully nobody gets angry for including their works into my mod.
The compilation of all things plays very nicely together.


NEW CHANGES: Version 1.3b
- Sturdier shields, armor and weapons
- 20 Fatigue regeneration per turn
- Stronger Character Backrounds
- more ammunition

- Double Action Points for all!! 
  22 for dogs and wolfs 
  18 all humans and critters 
  14 for undead, orcs and big monsters

- You will encounter noticeable bigger groups roaming the land. 

- All Enemies are more dangerous now! (they can show off some real cool maneuvers - now they got the AP for it)  
  Their stats got bufft to be decent fighters. No more Elite push overs in late game!


STAT Exampels:

gt.Const.Tactical.Actor.BanditRaider
<- {  XP = 250, -> (600)
ActionPoints = 9, -> (18)
Hitpoints = 75, -> (90)
Bravery = 55, -> (65)
Stamina = 125, -> (150)
MeleeSkill = 65, -> (80)
RangedSkill = 55, -> (65)
MeleeDefense = 10, -> (25)
RangedDefense = 10, -> (20)
Initiative = 115, -> (120)
FatigueEffectMult = 1.0,
MoraleEffectMult = 1.0,
Armor = [0,0],
FatigueRecoveryRate = 20 -> (20)

gt.Const.Tactical.Actor.BarbarianChosen
<- {  XP = 500, -> (1500)
ActionPoints = 9, -> (18)
Hitpoints = 150, -> (190)
Bravery = 110, -> (90)
Stamina = 150, -> (210)
MeleeSkill = 80, -> (125)
RangedSkill = 65, -> (75)
MeleeDefense = 15, -> (30)
RangedDefense = 10, -> (25)
Initiative = 115, -> (145)
FatigueEffectMult = 1.0,
MoraleEffectMult = 1.0,
Armor = [0,0],
FatigueRecoveryRate = 25 -> (20)



TO COMPENSATE These Changes: 
- Brothers can get much higher stats on Level Up +++ Faster Leveling +++ get fairly more XP for kills

gt.Const.Attributes
<- {  Hitpoints = 0,
Bravery = 1,
Fatigue = 2,
Initiative = 3,
MeleeSkill = 4,
RangedSkill = 5,
MeleeDefense = 6,
RangedDefense = 7,
COUNT = 8};

gt.Const.AttributesLevelUp
<- [
Min = 7,
Max = 8

Min = 4,
Max = 5

Min = 7,
Max = 8

Min = 6,
Max = 7

Min = 4,
Max = 5

Min = 5,
Max = 6

Min = 3,
Max = 4

Min = 4,
Max = 5


- Ultra.Bros_LevelUps! 
  2 perk points per level until level 11 - afterwards veterans go up to 40 but no more points as usual

- You can increase 5 out of 8 attributes on level now. (much more reasonable / fun!)

- Battle Brothers can spawn with 3 to 5 Talents. [ * / ** / *** ] 
  some szenario starting Bros even have 6 - like the Lonewolf (true heroes yeah!)

- Tweakt Szenario Examples:  
  Have 3 real tough guys from the beginning (lvl 7) and more money to outfit them properly. (makes sense, read the bios) 
  No more level 1 Gladiator wimps --> a surviver of countless arena fights starts out with lvl 9 and 16 perk points now... (cause why not!?)  

- Have always 18 bros on the battlefield in every szenario. And 20 / 25 / 27 Maximum Party Size

- Contracts finally pay good money

- Minor touch ups for some perks

- Weapon durability loss reduced to 1 (OnUse) and 2 (OnHit)



INSTALLATION:
Extract the .Zip File and drop all content into a clean Data Folder.
E:\Steam\steamapps\common\Battle Brothers\data

Known Issues:
Sometimes you only get 1 perk point on level up. 
Dont worry, just Save your game and Load it again and you get the missing second perk point.

All Values that got changed by me - can be edited by yourself too
I extracted the CNUT Files, so you can alter everything to your own taste.

Have Fun! ;)




MODS Includet in my mod: (All credit goes to the original authors)

Modding Script Hooks https://www.nexusmods.com/battlebrothers/mods/42
Ultra Bros https://www.nexusmods.com/battlebrothers/mods/11
More Heads[1.4] https://www.nexusmods.com/battlebrothers/mods/33
2x Longer Crises With Decay https://www.nexusmods.com/battlebrothers/mods/68
Dual_Wielding https://www.nexusmods.com/battlebrothers/mods/264
Built Up Towns Extended https://www.nexusmods.com/battlebrothers/mods/261
Stronger Retinue Members and Better Cart https://www.nexusmods.com/battlebrothers/mods/267
Ally Shared Vision https://www.nexusmods.com/battlebrothers/mods/159
Tactical hit factors https://www.nexusmods.com/battlebrothers/mods/283
Experience Multiplier for Bigger Company https://www.nexusmods.com/battlebrothers/mods/153
Increased sight range 1_and_half https://www.nexusmods.com/battlebrothers/mods/78
Buffed Well Supply Situation 2x https://www.nexusmods.com/battlebrothers/mods/134
Female Followers https://www.nexusmods.com/battlebrothers/mods/263
Fair compensation https://www.nexusmods.com/battlebrothers/mods/52
Campaign Tweakster https://www.nexusmods.com/battlebrothers/mods/47
Visceral - Wear and Tear for armours https://www.nexusmods.com/battlebrothers/mods/319