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Changelogs
Version 1.2
adjusted timings and speed of text
fixed bug that caused last digits to not be displayed when mob died
a separate file for mod faster is no longer needed
Version 1.1
changed the way numbers are displayed to fix lag spikes
Version 1.0
added a separate png for each damage number and made a version for separate hp / armor damage
Would you like to know just how much damage you awesome man splitter did without having to look for it in the cluttered combat log? Now you can!
The main version of the file shows total damage, another version shows separate armor and hp damage.
Damage numbers shown may be different to combat log, because in combat log damage to armor can "overflow" and exceed the armor value when the armor gets destroyed. The mod shows real total/armor damage. Like you can see on the screenshot: the log shows 87 armor, which is incorrect, because the armor has only 80 points. The overflowing 7 damage was actually done to hp. My mod shows 97 total damage (so 80 armor + 17 hp as is in combat log)
The damage will be shown only if there are two free tiles to NE or NW from the target.