Battle Brothers

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Datchannin

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datchanin

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18 comments

  1. DawKor2
    DawKor2
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    Hey i love this stuff. I wonder if it is possible to make it compatible with RiiNagaja mod - Perks for Warriors of the North?
    1. datchanin
      datchanin
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      Hi.
      This mode can not be compatible with other modifications if they modifying 'Perk' system.
      The reason - such modes uses and changes the same files. So client is able to use one of them.
      May be it is possible to replace Vanilla Perk tree to RiiNagaja mod Perk Tree, so then Vanilla characters will use RiiNagaja mod Perk Tree and WoW characters will use BBWoW Perk Tree.
      But I can try do it only after BBWoW mode will be finished.
    2. DawKor2
      DawKor2
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      Thanks for clearing it up. I am looking forward for the rest of the classes.
  2. warius83
    warius83
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    Well done with rogue can we know next class?
    1. datchanin
      datchanin
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      I think paladin or hunter will be next.
    2. warius83
      warius83
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      even if I main hunter in Wow, i am really curios about paladin perk tree, it will be retribution/holy or protection/holy?
      I beleive warrior will be plate tank afterall
    3. datchanin
      datchanin
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      I want add retri/holy paladin. Warrior tank is enough for 10-12 men raid. Paladin has interesting aura system, so holy paladin can be useful as hybrid. Full spec healer in my opinion should be priest.
    4. warius83
      warius83
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      I absolutely agree, but the rogue can't fail using poisons? they always hit enemies? there is no chance to miss?
    5. datchanin
      datchanin
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      Rogue can not miss using poison/vile poison. I think there should be done pack of fix-balance iterations if some abilities too strong.
  3. Eeshaan1985
    Eeshaan1985
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    The mod installs correctly, but in the new scenarios the new Warrior class perks do not appear. Neither do the warrior characters appear for hiring in towns.
    Edit: Found a temporary solution : I extracted all files into the data folder, then manually removed the Read Only flag from each folder. That made the perks appear. Warriors for hire still not appearing
    1. datchanin
      datchanin
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      I've answered to this issue in the bug report. Copy of answer:
      Warriors should not be appear for hire in this version. All classes will be added to hire after all of them will be implemented.
      For now scenario "Brothers in Arms" was implemented to start with two warriors.
      Rogue background is in progress. After rogue will be finished, additional scenario will be added to start with Rogue (and learn how to play him). And so on.
      When all classes and scenarios will be added, next turn is bosses and raids.
      I'll add your solution (remove Read Only flag) to addon description for help new players if they face with the same issue.
  4. doktor666son
    doktor666son
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    It is not compatible with Russian(
    1. datchanin
      datchanin
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      Not, russian translation addon can not be run with this one.
      I'll add compatible/non-compatible info to the addon description.
  5. Alexander0205
    Alexander0205
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    It is not compatible with Legends?
    1. datchanin
      datchanin
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      Not, it is not. It works with mod_faster, mod_pause and mod_tryout_talents.
    2. Alexander0205
      Alexander0205
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      It's very bad :(
  6. warius83
    warius83
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    this looks so cool, how much time do you need for each class? just to know
    1. datchanin
      datchanin
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      Hi,
      for now I spent near 4 weeks for warrior class implementation. But most of time I spent to introduce and debug separate Perk Tree, because by default Battle Brothers does not support different trees for different character classes.
      You can look on github repo to check how is work gone.