Changes permanent injuries as long temporary injuries. Now they will be healed in 10 to 40 days. Also halves healing time in a settlement temple for about 10 times higher price than normal injury. Also exist version where changes the chance to survive from 33% to 80% to be struck down rather than killed.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 0.8
chnage to survive from 33% to 80%
Change permanent injuries as long temporary injuries. They now will be hill in 10 to 40 days.
For a brother with the Survivor trait, the chance is not changed (90%).
Like in vanilla game Surviving is not possible if:
the last hit was a fatality
the character was retreating
the damage was self inflicted (result of an effect like bleeding, poison, etc.)
Checked only on version with all DLC including last "The 'Warriors of the North". If someone has checked it without some DLC, please write a comment about it. Thanks.