Batman: Arkham Origins
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2ARon

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2ARon

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About this mod

So, long story short, I made this originally in 2018, and then refined this version in 2019, but I could never find the cape, so I never released it, and then forgot about it until I saw this one https://www.nexusmods.com/batmanarkhamorigins/mods/140 by kingneptune95, and so here's mine. (Requires Texmod).

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So, short story longer, I made this originally in 2018, and then refined this version in 2019 but I could never find the cape, so I never released it, and then forgot about it until I saw this one https://www.nexusmods.com/batmanarkhamorigins/mods/140 by kingneptune95. (His mask is way better than mine, but I got rid of the gold tinge on the chest and has the Spawn Insignia in the glowing chest part)

This mod was a giant pain in the 4$$ because it required DDS files to get the colors right and the greens to glow and the damn cape files just cannot be found with Texmod.

Anyways, since I don't have that cape file I always used a reddened One Million cape (included in this mod) requiring a mesh code:
set RAddContentPlayerCharacterMesh CapeMesh SkeletalMesh'DLC_1_Million_OZ.Mesh.Batman_Cape_1_Million'

And to kingneptune95 (or any other modder for that matter), if you'd like to crack my mod open and see what I did in mine (or any of my mods), take whatever files you may need, and feel free to use them in your own mods or to improve upon mine, or whatever.
Modding should be fun, and I'm so wrapped up in so much other stuff these days I just don't really mod anymore.
I'm so glad to see that others still do and that there are new modders coming up all the time.