Batman: Arkham Knight

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aaronth07

Uploaded by

aaronth07

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About this mod

Filmic Shaders attempts to make Arkham Knight look less like a game, and more like a movie shot on film! This includes effects such as depth of field, film grain, custom filmic color correction, as well as improvements to lighting with effects such as ambient occlusion. And the best part, almost all effects are toggleable on/off in-game!

Permissions and credits
Filmic Shaders attempts to make Arkham Knight look less like a game, and more like a movie shot on film! This includes effects such as depth of field, film grain, custom filmic color correction, as well as improvements to lighting with effects such as ambient occlusion. And the best part, almost all effects are toggleable on/off in-game!

Features:
  • Toggle effects in real time
  • Filmic Color Grading
  • Ambient Occlusion
  • Distant Depth of Field
  • Dynamic Depth of Field
  • SMAA Anti Aliasing
  • "Filmic" Effects
  • Ambient Lighting
  • Performance Version

Toggleable Effects:

Nearly all of the features and effects listed can be instantly and seamlessly toggled on or off in game. Don't like an effect? Turn it off!

List of commands:
All effects are toggled on by default

  Num 1: Toggle SMAA and Dithering Warning: Turning off dithering may make visual artifacts visible
  Num 2: Toggle Ambient Occlusion
  Num 3: Toggle Lighting Effects
  Num 4: Toggle Distant Depth of Field
  Num 5: Toggle Dynamic Effects
  Num 6: Toggle Chromatic Aberration
  Num 7: Toggle Sharpening
  Num 8: Toggle Film Grain Warning: Turning off film grain will HEAVILY impact the look

Dynamic Depth of Field:

The dynamic depth of field effect seamlessly blurs the background when you focus on an object, as well as near field depth of field effect.

Comparison (of near field depth of field effect)

There is no way to toggle the near field depth of field effect seamlessly in-game. If you wish to disable this effect, there is a version available to download without it.

Filmic Color Grading:

The filmic color grading is what adds the final touches to the image, and truly makes the game look like film.

Comparison 1
Comparison 2
Comparison 3
Comparison 4

There is no way to toggle the filmic color grading seamlessly in-game. If you wish to disable the filmic color grading, there is a version available to download without the filmic color grading.(Warning: disabling the filmic color grading will heavily impact the look).

Performance Version:

For lower end PCs, there is a performance version available to download! The performance version heavily tweaks nearly every effect for the maximum performance available, and at times can save up to 15 FPS. Please keep in mind that the performance version does not keep the original look of the shader, instead opting for the maximum performance performance possible while still looking decent.

Comparison Images:
Note: All comparisons (and example images) were taken in photo mode WITHOUT any adjustments.
Comparison 1
Comparison 2
Comparison 3
Comparison 4


Install:
WARNING: If you have installed Reshade BEFORE extracting the zip file, it will not work properly. Reshade must not be installed since the ZIP already includes everything you need.

In-game, chromatic aberration and film grain needs to be off for the preset to work properly!

To install, download the zip file and extract to "...\Batman Arkham Knight\Binaries\Win64" (the directory should contain "BatmanAK.exe").
Do NOT just extract the configuration file to the directory! This mod has files that vanilla Reshade does not contain.

This has been tested and confirmed working with Reshade version 4.6. Newer or older versions of Reshade may not work, use them at your own risk.


Support:
Support will be freely provided for bugs and crashes related to this mod, but only if the support request is not related to common troubleshooting requests. To reiterate, support will not be given if the support request relates to the common troubleshooting requests. You can find a list of common troubleshooting requests and usual resolution steps listed below. 

Common troubleshooting requests:

Installation support
If the installation instructions are properly followed the mod will usually install correctly. If the mod does not install correctly it means that either the installation instructions were not followed properly, or that there was an issue outside of mod. Please delete all files relating to the mod, then go back and carefully follow the installation instructions. 

Abnormal looking effects
In many circumstances this is completely normal and there is nothing I can do about it. The reason for this issue is that some of the shaders inside of the mod use depth information for their effects (such as depth of field and screen space reflections). Unfortunately, Reshade cannot pull the depth information from the game, but instead creates its own depth buffer. This Reshade depth buffer is generated from simplified geometry and does not take into account effects such as smoke, transparencies, and post processing effects, meaning any shader that uses this depth information will have its effect displayed over these in-game effects (such as ambient occlusion being displayed over smoke).

The Reshade UI shows up in-game, but none of the effects show up
Sometimes when installing Reshade it will not be able to find the necessary folders for the mod to take effect. To fix this, you will have to add those folders to the UI yourself. To begin, ress the "Home" key after launching the game and switch to the settings tab (it should be the second tab by default). Find where it says "Shaders" and "Textures" and add the paths to the "Shaders" and "Textures" folder manually.

Compatibility
Please read section 5 of the mod page description, conveniently named "Compatibility".


Crashes related to the game itself should be posted to the game forums, and crashes related to the Reshade application should be posted to the Reshade forums.

Updates and continual support are not guaranteed. I will do my best to make sure that my mod is always working, but factors outside of my influence can and often will break mods and applications. Examples of such factors would be a game update, or an operating system update.


F.A.Q:

Q: Am I supposed to be seeing the mod effects through the menu/UI?

A: Unfortunately, yes. Reshade cannot automatically detect when a menu is opened, or where the UI is, so it is totally normal to see the effects through the menu/UI, as well as seeing ambient occlusion through smoke. 


Q: Why doesn't my game look the same as yours?

A: Make sure you have the full version, not the performance version or a version with removed effects, and also make sure you have film grain and chromatic aberration disabled in-game.


Q: Is there a way to toggle the effects without a number pad?

A: Yes! You can press "Home" to open the Reshade configuration menu, where you can enable or disable effects.


Q: Is there a way I can edit this mod to my preferences?

A: Also yes! If you open the Reshade configuration menu, you can edit many of the settings I have already edited. Just do not post a modified version of my preset anywhere, and keep in mind that I will not provide support for modified versions.


Compatibility: 
This mod should be compatible with everything that doesn't use dxgi.ini. That means it isn't compatible with other Reshade presets or an ENB (if one even exists for Arkham Knight). It should be compatible with all skins or gameplay enhancements. However, this is not a guarantee of compatibility of any other mod and I make no efforts to make this mod compatible with anything else.