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KableDK

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KableDK

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About this mod

This mod darkens the beyond suit and makes the mouthguard solid. Vanilla version also available

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Hello. 


This combo material+texture mod, will make the mouthpiece or mouthguard of the beyond-suit solid, you can't see his mouth anymore.
(courtesy of Markbo15)

I have added some custom specular, normal and diffuse maps to pretty it up a bit. 
I plan on adding more details to the mouthguard in the future.
 
Unfortunately you have to repeat-press a key on the keyboard at every loading screen to get the desired result, but until someone figures out how to inject materials - that's the best we can hope for at this point. 



Optional download for the vanilla suit added aswell, If you dont want the suit to be darker.

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HUGE THANK YOU TO MARKBO15  FOR HIS MODIFIED MESHCODE!!!!!

Check out his mods here: 
https://www.nexusmods.com/batmanarkhamknight/users/49939686?tab=user+files

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NB: This mod requires Resorep.
Mr. JAG did a very good video here:
https://www.youtube.com/watch?v=_QjnLKXErBg



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INSTRUCTIONS 
(This is where the fun begins -> read carefully)
 
1.
Extract the archive. Inside you will find a folder labeled "black_textures" -> copy the contents to your Resorep- texture folder. 

2. 
Copy the included file "BmInput.ini" into your gamedir: 
\Batman Arkham Knight\DLC\367480\Content\BmGame\Config

If you already have that file, add this line under the heading [Engine.PlayerInput] :
.Bindings=(Name="F11", Command="exec console.txt")

3.
Now copy the included file "console.txt" into your binary folder of your game dir: 
\Batman Arkham Knight\Binaries

4.
You're done with the setup - Now everytime there is a loading screen - you need to be pounding that F11-key like a madman until the game is loaded.
That means after you press "continue/new game" on the main menu of the game - or if you die. 
If you missed it, just reload checkpoint and pound that key again.

5. 

Enjoy


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Let me know what you think in the comments.


Until then - have a good one o/
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