Batman: Arkham Knight

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KableDK

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KableDK

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About this mod

Recolors the V8 Batsuits to black with a red symbol.
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Hello.

The included texture files recolors the 8.03 + Pristine batsuits into a all-black version with a Red Bat-symbol ala the Beyond suit or Batman 3000.

Hope you like it -> Enjoy.

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Mayor credits to RaDogFace for his "The Darkest Knight mod" for providing texture names for this mod. -Thanks!
You can find his mod here: 
https://www.nexusmods.com/batmanarkhamknight/mods/192

Looking for a batmobile skin that matches this suit? 
- Try out my other mod:
Customize Robin-Batmobile - Remove R and new colorschemes


NB: Requires Resorep!

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Installation: 
1. Extract the archived DDS files into your Resorep texture folder 
2. Done
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TROUBLESHOOTING:

The texture reverts partly back to vanilla skin during certain missions: 
This is because I didn't retexture all the textures for the standard suit.
This mod well work best if youre only using the pristine v8 suit.
No gunshot or wear and tear.

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If at any point in the game you get a screen full of of weird colors, this is somehow caused be the lighting in the game reflecting in the v8.03 suit.
Seems to only happen during specific missions or locations, most notably iron heights and some underground place on one of the islands. 

To fix this, just delete this file from your mod-folder: 4294964479.dds
It's the diffuse for the bat-symbol.

Why is this happening?
- No idea.
Will I notice the file is missing after deleting?
- Only if you use the 8.03 suit and you look at batman from like a kilometer away. -It's the 128p-map.(the smallest one) 
Can you fix this? 
-Maybe, but it's going to take a while to figure this out - It seems to stem from the post-processing engine handling injected files.

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Updates: 

Main file and symbols V 2.6
I redid the textures on the bat-symbols with better hex-pattern, better allignment and sharper colors for the red ones.
This constitutes the final update, unless I stumble on some bugs or I get good suggestions.

Symbols V 2.3
I found a better method of aligning the pattern on the symbols, I redid the textures for the red ones - and will fix the rest gradually. 
Once I noticed it, it became a real eyesore.

Red trimming v 2.5:
Fixed a very annoying texture bug on the gauntlet that was caused by bad/weird uv-mapping from the developers side.
See latest picture in gallery.  

2.0:

Added superior reflection maps. so there's no remnants of chrome, red is red and black is black.
The trimming files will also recolor the gauntlet-blades btw. 
Added some recolors of the bat-symbol. 

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