Batman: Arkham Knight

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JustBarelyModding

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SolarShoot

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About this mod

This basically allows you to use more Takedowns against the majority of the enemies rather than the basic arm/leg-breaking takedowns..

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Finally understanding how moveset works for BAK, it is very possible to Customize Counters, Attacks, Takedowns, Ground Takedowns, Beatdowns, etc...
Takedowns are the first thing I tackled and now you're able to do takedowns out of 70+ with any character. Works with pipes in hand and can be used against any enemy.

- There will still be unique takedowns for specific enemies. Example... For shield enemies, you will still be able to use Shield takedowns on them but also use other takedowns for more freedom instead of repetitive/repeated takedowns on certain enemy types.

- More Environment Takedowns against Walls/Railings Included
Of course, takedowns are random so don't expect to pull off every single one back to back. There will be slight repeats but still a vast amount of options for it to use. 

[New Changes]
3.0
- Harley Quinn Separate FIle (Includes Her Unique Takedowns)

2.0
- Easier Console Execute
- Added 2 More Takedowns
- Red Hood Separate File (Includes His Unique Takedowns)

REQUIREMENT:
Batgirl DLC
RedHood DLC
HarleyQuinn DLC

[NEW]
HOW TO INSTALL:
FIRSTLY PASTE CONSOLE.TXT FILE IN (Batman Arkham Knight\Binaries) & Make Sure you have an Assigned key for executing [console.txt]
- If you have never used Mesh Codes/Console.txt before, go to this tutorial by TheGamingBatman52: https://www.youtube.com/watch?v=DJpB9L6GluM
- Once you set everything up follow the steps...

Step 1. - Load into a Game Mode with any Character of Your Choosing
Step 2. - Press the Key You Assigned for Executing Your [console.txt] file (Press Multiple Times While In-game, Not on the Loading Screen)
~If the takedowns still bugs out just press the key a couple more times~
Done - Takedowns Should Work Flawlessly


Eventually, I'll have a full custom moveset completed soon enough
Next, I'll work on Counters...