About this mod
Bumps up graphical fidelity beyond ultra through engine tweaks.
- Permissions and credits
- Donations
Bumps up graphical fidelity beyond ultra.
Some of the changes:
-Higher lod distance
-Tweaked texture streaming sytem
And more...
- Foreground Self Shadowing: Enables the calculation and rendering of self-shadows for foreground
objects. It adds depth and realism to the game by accurately simulating
how light interacts with objects, casting shadows onto themselves. - Whole Scene Dominant Shadows: Allows for the rendering of dynamic, large-scale shadows that
encompass the entire scene. It enhances the overall visual quality by
providing realistic lighting and shadowing effects throughout the
environment. - Foreground Shadows On World: Enables the rendering of foreground shadows on the world geometry. It
accurately depicts how objects interact with the environment, casting
shadows on nearby surfaces. This further improves the realism of the
game's visuals.
High Quality Materials: Enhances the visual fidelity of the game by improving the textures, reflections, and overall material quality of objects.
-Higher lod distance
-Tweaked texture streaming sytem
And more...