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About this mod

Build modular Jetties and Bridges in your town. Also water buildable homes, storage, services, fishing and production buildings.

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Changelogs


DS Jetty & Bridge v2.1

Current release: v2.1 20042018
Compiled with and requires the latest version of Banished (1.0.7 Build 170910)

Contains files that alter the vanilla Banished: Citizen, Storage Barn, Yard and
Cart, Market, Trading Post and Town Hall, adding new resource limit
flags.
Also alters the following Dialog (UI) files: CreateBar, ToolTip, ToolTipToolBar, ToolTipUpgrade.
these changes allow:
              - Vanilla buildings and citizens to utilize and accept the new storage/limit flags.
              - Alters toolbar & upgrade tooltips to display extra construction materials.
              - Alters all toolbar hover-over toolbar tips to show a full
size icon instead of a 16x16px icon. this was done to display alternate
toolbar icons correctly (i.e: 16x32px, 22x32) without having them
distorted.

New in v2.1:
 - extended the walkway of Jetty Farmers Merchant to edge of building footprint.
 - added Deco Jetty Fence Rails - ghosted deco fence, toolbar location= DS - Fences, Walls & Decorative - Wooden Fences
 - added Deco Jetty pieces - 1x1, cnr, lower stairs and lower pieces +
poles & benches. all ghosted, deco walkway pieces offer no travel to
citizens, toolbar location= DS - Fences, Walls & Decorative - Jetty
Decorations
 - added Fertilizer, a material resource (Custom4), thanks & credit to RedKetchup
 - added Jetty Glass House, grow veggies on the jetty. requires 2 of the
vegetables you want to grow + 1 Fertilizer + 1 Water = 20-28 veggies.
 - the Jetty Mushroom Farm now requires 2 Mushrooms + 1 Fertilizer.
 - the Jetty Chicken Coop now generates Fertilizer along with the Eggs & Chicken.



Jetty Construction:
New in v2 is the introduction of advanced building materials: Lumber, Iron Fittings, Glass (& Sand), Wagon Parts and Fishing Gear.
4 land, or land/water based buildings supply a large proportion of these resources.
With these added resources comes an increase in construction costs for all jetty pieces.

Though difficult, it is possible to start a Hard game and only build jetty buildings (to a certain extent).
You will need to micro-manage the town for the first few months/years.
Start by clear felling an area to collect some Logs, Stone & Iron (if
playing with a mod that adds Iron Ore, it is possible, though this makes
a harder game again).
After making a stockpile, you must build the Jetty Construction: Lumber Yard, also at the same time start building the Jetty Construction: Forge.
Once the Lumber Yard is built change the production to firewood, it is
slower than a firewood splitter, but for now it is all you have.
With the forge built you can start making Iron Fittings with Iron & Firewood (or the forge can turn Iron Ore into Iron, or Iron Ore straight into Iron Fittings),
you might want to build a vanilla Hunter or Gatherers Hut to collect some food.
With enough firewood produced to make a few Iron Fittings, change the Lumber Yard to produce Lumber.
With Logs + Lumber + Iron Fittings you can build a jetty house, don't build anymore than 1 at this stage, and build the first close to or on the shore so the front door is accessible.
Get building a Jetty Firewood Splitter to produce more firewood. Keep up the Logs as you'll be supplying it for firewood, lumber and construction use.
To start producing the Fishing Gear needed to fish from the jetties you'll need to build the Jetty Workshop, this will also produce Wagon Parts,
needed for constructing Markets, Merchants & Drawbridges. The workshop will also produce Iron Tools & Iron Fittings.
Though not necessary in early game, Glass is needed for some more comfortable housing, the Jetty Construction: Sand Mine is built on a shoreline and will extract sand.
The sand is used in the Jetty Construction: Glass-maker, a building also requiring a shoreline placement.
Once you can build, staff and supply these production buildings, you can
start constructing other buildings and walkways to join them up.


What the mod contains:

2 Texture styles for all Jetty and Jetty Bridge pieces, which includes:
 - Jetty Walkway pieces: many variants including different levels (and
stairs), lengths and angles and some with built in storage.
 - Jetty Bridges: Arches, modular Drawbridges and wooden truss bridges, angled truss bridge variants.
 - Village Bridge, normal Bridge construction variants for the Drawbridge and the Truss bridge.
 - Jetty Storage pieces: 1x1 & 2x2 crates/boxes/barrels, 2x2 log
storage, 2x2 firewood storage, small storage sheds, large barns.
 - Jetty Housing: 2,3,4, 5 & 6 Occupant Homes.
 - Jetty Fishing spots, expanded, more variants and options.
 - Jetty Mollusc Farm, 1-2 Fisherman farm and harvest molluscs.
 - Jetty Fish Drying, 1-2 Workers will dry Fish - Dried Fish
(RawMaterialNMStockFish) or Mollusc - Dried Mollusc
(RawMaterialDriedMollusc)
 - Jetty Mushroom Farm, grow mushrooms on the jetty.
 - Jetty Glass House, grow vegetables (beans, cabbage, pepper, potato, pumpkin, squash) on the jetty.
 - Jetty Chicken Coop, produces chicken meat, eggs & fertilizer.
 - Jetty Water Store, collect water, edible, used in kitchen.
 - Jetty Kitchen Kiosk, cook a variety of edible meals.
 - Jetty Drift Wood Collector, 2 min Workers required, will generate logs and firewood for 5 years.
 - Jetty Drift Wood Searcher -- similar to the collector, 2 min Workers
required, will either generate logs or firewood (you select).
 - Jetty Firewood Splitter.
 - Jetty Tailor, produces clothing.
 - Jetty Workshop, produces Iron Tools, Fishing Gear, Iron Fittings, Wagon Parts.
 - Jetty Well for fire-fighting.
 - Jetty School.
 - Jetty Chapel.
 - Jetty Hospital.
 - Jetty Food Market.
 - Jetty Market
 - Jetty Merchant's Office, a building to display town hall info in a narrow vertical format.
 - Jetty Merchants (Farmer's, General & Food merchants, now accept all new flags)

Jetty Construction Yard buildings:
 - Jetty Construction: Lumber Yard
 - Jetty Construction: Forge
 - Jetty Construction: Sand Mine
 - Jetty Construction: Glass-maker

'Ghost' decorations (delete via UI):
 - Jetty Deco Fence Rail
 - Jetty Deco Bench seat
 - Jetty Deco Pole
 - Jetty Deco 1x1, Deco Corner, Deco Stairs Down,  Low Jetty Deco 1x1, Low Jetty Deco corner.
 - Small Boat (added v1), variants in style (covered/not covered) and 3 rotation variants.
 - Small Rowboat (added v1), 3 rotation variants.
 - Small Boat (added v2), small boat with external oars, 3 rotation variants.
 - Small Canoe (added v2), 3 rotation variants.

click for more pictures of v2





Thanks to everyone who ever offered suggestions and ideas, tests and critiques.
and special thanks to kid1293, RedKetchup, kralyerg, Tom Sawyer, elemental,
Bartender, Necora, embx61, Paeng who have offered invaluable
information, code and banished 'know-how'.



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How to use with The North v6:

PATCH DSJaBv2 & NORTH6

a patch mod to use DS Jetty & Bridge v2 & The North v6 together.
Place this patch below The North and above DS Jetty & Bridge in the
mod list.


Jetty Construction: Forge can process Iron Ore into Iron Bloom, then Iron Bloom into Iron, as well as make Iron Fittings.

Fishing Gear is flagged as Goods
Iron Fittings are flagged as Goods
Lumber is flagged as Wood
Wagon Parts are flagged as Goods


Important !!
Load Order:
**top of list**
- THE NORTH
- PATCH DSJaBv2 & NORTH6
- DS Jetty & Bridge

...other compatible mods



Do not attempt to use this patch mod unless you also have The North v6 and
DS Jetty & Bridge v2 enabled, otherwise the game will crash!


DSJettyAndBridgePatchForTheNorth.pkm    --  16.4mb (16,878kb)    |  download  .zip  6.28mb (6,440kb)

it has a larger size than i'd have liked, but the game kept crashing if i didn't include all the resource files...

Download from files tab above (optional files)
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