Banished
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Discrepancy

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discrepancyOK

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About this mod

Longer town names, more characters like numbers,.- wider toolbar to accomodate more mods, increased size townhall inventory.

Permissions and credits
Changelogs
UI improvements
for Banished
**Updated**
Version: 1.4
14-Aug-2016


UI improvements for Banished


   what it does:

NEW in v1.4:

  • alters the size of the Town Hall Inventory tab, now back to 3 columns wide, but with increased length.
  • increases in size and also location of other townhall UI tab layouts.


  • Town Names allow a maximum of 50 characters (limited to 18 in Vanilla Banished).
  • Town Names allow the use of numbers (1234567890), a minus (-), comma (,) and period (.)
  • The game toolbar width has been increased to accommodate 30 buttons (limited to 18 in Vanilla Banished).





INSTALLATION:

  • Download the file above: 'banishedUI.pkm'
  • Place the file into your Banished WinData folder
  • Start up the game
  • Main Menu

        for a New Game
  • Activate the mod - Place at TOP of mod list.
  • At this point I normally, exit game, then restart, then:
  • Start a New Game

        for a Save Game
  • Load previous save.
  • Pause Menu, activate the mod - Place at TOP of mod list.
  • At this point I normally save, exit game, then restart


CONFLICTS:

NONE.  *known at this time.
(the mod flags as RED in Banished when using Colonial Charter, but does not seem to conflict in game)






thanks to kralyerg @ ColonialCharter.com