Mods
- Refine results Found 87 results. 7254 have been filtered out. Currently filtering by: tags. (Clear filters)
-
This mod adds a number of unimplemented spells into the game, some of which require Norbyte's Script Extender and can be partially configured to gain access to some spells rather than all at once.
- 83.8MB
- 23.9k
- --
This mod adds a number of unimplemented spells into the game, some of which require Norbyte's Script Extender and can be partially configured to gain access to some spells rather than all at once.
-
Faerûn Utility - FU is the ULTIMATE All-In-One cheat utility mod. It adds over 850 cheat spells you can cast any time, any place. Spawn practically any rare item or piece of equipment, directly into your inventory. Go invisible, crank up stats permanently or temporarily, turn NPC's to stone, or back to flesh, instant kill enemies! BECOME A GOD!!!
- 132.1MB
- 2.3k
- --
Faerûn Utility - FU is the ULTIMATE All-In-One cheat utility mod. It adds over 850 cheat spells you can cast any time, any place. Spawn practically any rare item or piece of equipment, directly into your inventory. Go invisible, crank up stats permanently or temporarily, turn NPC's to stone, or back to flesh, instant kill enemies! BECOME A GOD!!!
-
Necromancer Warlock - The Dread Overlord
Necromancer warlock! Command the souls of the dead and raise Greater Undead like a dracolich, skeletal giants, and more!
- 10.4MB
- 1.5k
- --
Necromancer Warlock - The Dread Overlord
Necromancer warlock! Command the souls of the dead and raise Greater Undead like a dracolich, skeletal giants, and more!
-
This is a re-imagining of the Shadow Sorcerer from 5e Xanathar's Guide to Everything which is adapted to work within the confines of a Level 12 BG Campaign. This is largely inspired and assisted by another module that was around during Early Access - Sorcerer Subclasses. This mod however is going to focus on Shadow Sorcerer only.
- 449KB
- 1.1k
- --
This is a re-imagining of the Shadow Sorcerer from 5e Xanathar's Guide to Everything which is adapted to work within the confines of a Level 12 BG Campaign. This is largely inspired and assisted by another module that was around during Early Access - Sorcerer Subclasses. This mod however is going to focus on Shadow Sorcerer only.
-
Aberrant Mind Sorcerer Subclass
Brings the Aberrant Mind subclass for Sorcerers to Baldur's Gate 3.
- 5.1MB
- 946
- --
Aberrant Mind Sorcerer Subclass
Brings the Aberrant Mind subclass for Sorcerers to Baldur's Gate 3.
-
Shadowheart Cantrip - Night Piercer
A unique cantrip for Shadowheart as an alternative offensive option.
- 145KB
- 884
- --
Shadowheart Cantrip - Night Piercer
A unique cantrip for Shadowheart as an alternative offensive option.
-
The Harlequin class embodies whimsy and enigma, a performer skilled in deception and combat. They dance on the line between illusion and reality, using their beguiling presence and agile acrobatics to confound foes.
- 491KB
- 735
- --
The Harlequin class embodies whimsy and enigma, a performer skilled in deception and combat. They dance on the line between illusion and reality, using their beguiling presence and agile acrobatics to confound foes.
-
This mod changes True Strike to be useful, by changing it to a bonus action instead of a full action. I've also changed the duration to 1 round to accommodate, as the intended use is for 1 round of advantage both in vanilla Baldur's Gate and D&D. You can now also cast the spell on yourself and it is no longer a concentration spell.
- 2KB
- 684
- --
This mod changes True Strike to be useful, by changing it to a bonus action instead of a full action. I've also changed the duration to 1 round to accommodate, as the intended use is for 1 round of advantage both in vanilla Baldur's Gate and D&D. You can now also cast the spell on yourself and it is no longer a concentration spell.
-
This mod adds a number of homebrew spells.
-
Rebalanced all cantrips to be more versatile, useful and distinctive.
-
Gain access to over 100 buffs managed in passives and effects, along with multiple new or modified spells and expanded access to resources, features, and abilities from every class in the game. This mod also comes with a new armor set, ring, and weapon that will have you turning (or cutting off) heads in no time. Look out for more updates soon.
- 109KB
- 519
- --
Gain access to over 100 buffs managed in passives and effects, along with multiple new or modified spells and expanded access to resources, features, and abilities from every class in the game. This mod also comes with a new armor set, ring, and weapon that will have you turning (or cutting off) heads in no time. Look out for more updates soon.
-
Guidance Enhanced. 21 combinations with:No Concentration. Lasts until long rest. No VFX and no SFX. For all allies in 9 m radius range. Permanent. Advantage changed to 1d6 or 99. Turned into regular spell.
- 11KB
- 455
- --
Guidance Enhanced. 21 combinations with:No Concentration. Lasts until long rest. No VFX and no SFX. For all allies in 9 m radius range. Permanent. Advantage changed to 1d6 or 99. Turned into regular spell.
-
You fly, you float like the deva/Aylin. Also you're what Zariel used to be.
-
Options to remove many annoying or over the top magic/action effects (things like dust clouds during Dash/Jump/Shove and many others).
- 69KB
- 378
- --
Options to remove many annoying or over the top magic/action effects (things like dust clouds during Dash/Jump/Shove and many others).
-
OFFICIAL RELEASE SUPPORTED! Allows all classes to learn spells from scrolls, not just Wizards so long as you have a Spell Slot, you will be able to learn from scrolls to add them to your Spells.
- 5KB
- 339
- --
OFFICIAL RELEASE SUPPORTED! Allows all classes to learn spells from scrolls, not just Wizards so long as you have a Spell Slot, you will be able to learn from scrolls to add them to your Spells.
-
Rebalances class spells - spells specific to classes or subclasses, not tied to spell level. This is not a class rebalance, passive abilities are not changed.
- 458KB
- 329
- --
Rebalances class spells - spells specific to classes or subclasses, not tied to spell level. This is not a class rebalance, passive abilities are not changed.
-
This mod provides a collection of overpowered armor and weapons for your entire party. It is aimed at people who have finished the game at least once and want to go through it again focusing on the story experience. These items will not make you unbeatable, but will significantly reduce the chance of failure and shorten battles to a minimum.
- 244KB
- 229
- --
This mod provides a collection of overpowered armor and weapons for your entire party. It is aimed at people who have finished the game at least once and want to go through it again focusing on the story experience. These items will not make you unbeatable, but will significantly reduce the chance of failure and shorten battles to a minimum.
-
Resistance Enhanced. 15 combinations with:Permanent. For all allies in 9 m radius range. No concentration. Lasts until long rest. No VFX. Bonus Action.
- 4KB
- 213
- --
Resistance Enhanced. 15 combinations with:Permanent. For all allies in 9 m radius range. No concentration. Lasts until long rest. No VFX. Bonus Action.
-
A SubMod of Animate Dead Plus Plus and Valkrana's Spellbook.
Add some new summons for Necromancy and spell like Glut's animate spores.
- 123KB
- 209
- --
A SubMod of Animate Dead Plus Plus and Valkrana's Spellbook.
Add some new summons for Necromancy and spell like Glut's animate spores.
-
Enhances utility cantrips (those that don't do damage) in several ways.