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Created by
TealRabbit19 and TrampolineTalesUploaded by
tealrabbit19Virus scan
About this mod
This is a tool that forms search query strings of CAkSound entries in unpacked soundbank files.
- Permissions and credits
- Mirrors
My original purpose for this tool, categorizing all the point & click dialogue by speaker and event, is finished! You can view the Google doc here.
This is a tool that forms search query strings of CAkSound entries in XML files. This is primarily for use with unpacked Baldur’s Gate 3 game files, but it may work with other games with similar file structures (this has not been tested). We've also made a YouTube tutorial showing how to use the tool here.
Prerequisites
* Familiarity with ShinyHobo's BG3 Modder's Multitool to unpack game files
* Familiarity with tepig327's instructions from this pinned post on Nexus.
Necessary Programs
* wwiser to convert a BNK file to an XML file
* Python to run wwiser.
* Your text editor of choice (I recommend Notepad++)
* To play the WEM files, foobar2000 plus this vgmstream component.
Usage
* Download the correct ZIP file for your operating system from the releases page.
* Unzip and run the application.
* Open your converted VOCALS.bnk.xml (or any converted BNK → XML file, we’re using this one as an example) with your text editor. It’s a VERY large file, so I recommend selecting View > Fold Level > 7 if you’re using Notepad++ to make it a little more manageable.
* Choose a section of obj na="CAkSound" entries. I always do ONE section at a time, they all have either a "CAkRanSeqCntr" or "CAkSwitchCntr" above and below one section.
* Copy the whole group of CAkSound entries into the tool’s text box, and press “Get Source Query ID.” This will copy a string query of the source file entries for that section to your clipboard.
* You can then use that query to search via your file explorer in your unpacked SharedSounds\Public\Shared\Assets\Sound location.
Special thanks to the Down by the River server's modding community.