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Changelogs
Version 1.2
Added optional file - Invis Class Features. Monk, Ranger, and Rogue can now have endless invisibility as well.
Version 1.1
Added optional file - Interactive Invisibility. Interacting with items no longer breaks invis.
Version 1
Initial Release
Invisibility is a classic scouting spell. But that use is hampered by only having a duration of only 1 minute. This mod extends that duration.
Available options are: 10 minutes, Unlimited (until Long Rest), and Unlimited with no concentration. Attacking breaks invisibility regardless of duration.
The duration change does not apply to enemies. By default, invisibility only lasts for 2 rounds if used by a creature not controlled by the player, and this mod doesn't change that. Removing concentration does apply to enemies if you use that version.
Also comes with an optional file to have invisibility not break on interacting with an item. It still ends if you attack, cast a spell, or are affected by something that normally removes it, such as the Faerie Fire spell or the Wet status.
And a second optional file for Cloak of Shadows (Monk - Way of Shadow), Umbral Shroud (Ranger - Gloom Stalker), and Supreme Sneak (Rogue - Thief).
Compatible with any other mod, as long as they don't specifically change the Invisibility spell. Install as any other .pak mod, with BG3 mod manager. Only use the version with the duration you want.