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Way of Waterbending - a homebrew Monk subclass - PTBR
Changelogs
Version 1.1.5b
Added subclass icon, IUI Assets required
Water Shield won't be triggered by self-inflicted damage and can be used while disguised
Water Whips won't trigger their per turn cooldown on miss
Version 1.1.5a
Fixed Water Whip: Pull not working with extra attack
Version 1.1.5
Reverted Martial Arts: Bonus Unarmed Strike changes. They are now in the new optional file and apply to the whole class
Added Plantbending technique to the level 3 selection
Aquatic Movement also gives immunity to difficult terrain from deep water and ice
Water Launch doesn't require a bonus action, scales with Wisdom instead of Strength, can be used while on ice, can only be used once per turn
Soothing Flow restores only about a half of most of the per short rest resources, but also restores regular spell slots of the 1st, 2nd, and 3rd levels, one of each
Version 1.1.2b
Fixed water whips not allowing the bonus action attack
Version 1.1.2a
Fixed the issue with cancelling Blades of Rime
Version 1.1.2
Water Whip: Pull deals no damage to allies and requires no save from them
Water spells remove Burning status from targets
Watershaping: Freeze applies Encrusted with Frost to enemies only
Puppetry: Flense requires 4 (was 5) remaining turns of Wracked condition on target
Exploding ppl with Flense applies Frightened to nearby enemies, Wis save
Version 1.1.1
VFX update - Puppetry: Flense will turn ppl into a nice pile of guts now, same as killing a Flensed target
Fixed Puppetry: Flense not unlocking bonus unarmed attack
Version 1.1.0
Added new accessory items for the cloak slot that enhance some waterbending techniques
Added Watershaping: Clear spell
Watershaping: Freeze can now infilct a turn of Encrusted with Frost
Reworked Puppetry spell set. Added new temporary spell to the concentration effect
Version 1.0.3
Tavern Brawler no longer applies it's damage to Water Whips twice and removes close range attack disadvantage. The Threatened disadvantage stays though
Version 1.0.2
Added Compatibility Framework support
Added trident proficiency to the passive selection at level 3
Added the same passives selection to level 6
Version 1.0.1
Rebalanced Blades of Rime
More ability details on the screenshots. The optional file from this mod will make various items work with monk spells, mostly.
1.1.0: Cloak slot accessories can be found at Dammon and Roah Moonglow, or in the Tutorial Chest.
Level 3 - Aquatic Movement passive - 1 Proficiency passive Deception with a Wisdom Mod bonus Persuasion with a Wisdom Mod bonus Trident proficiency - Watershaping - 2 Waterbending Techniques Water Whip + Water Shield Healing Flow + Soothing Flow Plantbending (1.1.5) Armour of Frost Blades of Rime (2 projectiles until level 6)
Level 6 - Waterbending: Quickened and Waterbending: Meticulous - 1 Proficiency passive (same as level 3) - 1 Waterbending Technique Same selection as level 3 Sphere of Ice + Breath of Winter Puppetry
Level 9 - Body Control passive - 1 Waterbending Technique
Level 11 - 1 Waterbending Technique
Installation BG3 Mod Manager
Compatibility Requires Compatibility Framework for simultaneous use with other monk subclasses