Changes the Shillelagh cantrip to be more in line with the changes from the "Bastions and Cantrips" unearthed arcana by making it scale and also deal force damage.
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Changelogs
Version 1.0
Initial upload
This mod changes the Shillelagh cantrip to be more in line with the changes from the "Bastions and Cantrips" unearthed arcana by making it scale and also deal force damage.
A Club or Quarterstaff you are holding is imbued with nature’s power. For the duration, you can use your spellcasting ability instead of Strength for the attack and damage rolls of melee attacks using that weapon, and the weapon’s damage die becomes a d8. If the attack deals damage, it can be Force damage or the weapon’s normal damage type (your choice). The spell ends early if you cast it again or if you let go of the weapon.
Cantrip Upgrade. The weapon’s damage die changes when you reach levels 5 (d10), 11 (d12), and 17 (2d6)
Two versions are uploaded: they both include the scaling changes, but one changes the damage to Force damage. The force damage one will also change the damage type of the dryad's shillelagh.