Replaces underwhelming spells on Knowledge Cleric's domain spell list with more useful ones while still trying to stick to the theme of the subclass. Also adds a new level 6 channel divinity ability.
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Changelogs
Version 1.1
Updated scroll spell list with new spells
Version 1.0
Release
As Knowledge Clerics get a lot of out of combat utility (which is not really needed in this game), I decided to make this domain get 3 domain spells per spell level instead of 2 in order to make the archetype less lackluster in combat without loosing its roleplay flavor.
Level 1 spells - Sleep and Command unchanged; Speak with Beasts added Level 2 spells - Hold Person unchanged; Calm Emotions replaced with Knock; Detect Thoughts added Level 3 spells - Speak with Dead unchanged; Slow replaced with Hypnotic Pattern; Counterspell added Level 4 spells - Confusion and Otiluke's Resilient Sphere unchanged; Banishment added Level 5 spells - Dominate Person and Telekinesis unchanged; Dispel Evil and Good added
Since I added Detect Thoughts to the domain spell list I replaced level 6 channel divinity ability with: "Divine Sight" - Grants all allies in 18m/60ft range Darkvision and See Invisibility until Long Rest