About this mod
Cure Wounds Enhanced.
The goal is to make healing spells better than healing potions, whereby a spell from a given level must be stronger than a lower level one, up cast to the same level. 5 Combinations with:
Heal increased to 2d8+Modifier/2d8+2*Modifier. 2d8/2d8+2* Modifier per spell level. Caster also heals himself.
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The goal is to make healing spells better than healing potions, whereby a spell from a given level must be stronger than a lower level one, up cast to the same level.
5 Combinations with:
Heal increased to 2d8+Spellcasting modifier. 2d8 per spell level.
or
Heal increased to 2d8+2*Spellcasting modifier. 2d8+2*Spellcasting modifier per spell level.
+
Caster also heals himself.
Cure Wounds is a Level 1 Evocation Spell. This spell allows spellcasters to heal allies with divine magic through touch.



Damage:


Details:

At higher levels
Upcast: Heals an additional 1d8

FAQ
Installation/Updating/Uninstallation?
Anytime. This mod leaves nothing in the save.