About this mod
Approval Ratings for interactions with NPC's but on a Aligment Chart
- Permissions and credits
- Changelogs
"Final" Patch 8 Compatible
# Approval Ratings
Ever got a negative reaction from your party members? This mod may swing the outcome. It comes in 4 flavors - only install _one_
* This mod updates the approval system. To either only negative/ positive or neutral outcome.
* This does not apply to stealing from traders as they are not influenced by the party approval system.
* Some story interactions may still influence the overall party Approval
* in the current release (from 2023-08-03) approval ratings go from `-100` to `+100`
Example:
Petting "Scratch" usually gives a +1 approval from all party members.
* With Neutral Evil this will be set to 0
* With True Neutral it will be 0
* With Neutral Good it will be 1
* With Chaotic Good it will be 1
Killing everyone in the groove gives a -10 approval from everyone
* Neutral evil => -10
* Neutral good => 0
* True neutral => 0
* Chaotic Good => 10
in patch 10/release approval ratings go from
- `-100`
- `0`
- `+100`
## Neutral Evil -> Approval_NE
- only *neutral* or *disliked* interactions with NPC's. -> The hardcore version - party members disapprove of you over time and may leave
- `-100`
- `...`
- `-5`
- `-2`
- `-1`
- `0`
## Neutral Good -> Approval_NG
- only *neutral* or *liked* interactions with NPC's. You can't really F* up party interactions (previously negative interactions are set to 0) (some pre-scripted interactions may still swing approval ratings)
- `0`
- `1`
- `2`
- `5`
- `....`
- `100`
## True Neutral -> Approval_TN
- True *neutral* interactions with NPC's - essentially Approval Rating should stay at 0, making NPC's not care about you at all (some pre-scripted interactions may still swing approval ratings)
- `0`
## Chaotic Good -> Approval_CG
- only *neutral* or *liked* interactions with NPC's. Like the NG Version but all negative interactions are Positive, example mocking Lae'zel gave a -2 approval, will now give a +2 Approval
Now also on https://baldursgate3.game/mods/#/m/approval-cg / https://mod.io/g/baldursgate3/m/approval-cg
# notes
* mod version is based on the bg3 steam buildID https://steamdb.info/app/1086940/depots/
# modsettings.lsx
as of 09-08-2023 you need to update Vortex or BGModManager as they got patched, the info below is for legacy/manual type edits
1. paste this "%LocalAppData%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\" into your explorer

Edit the "modsettings.lsx" with Notepad or any other Text Editor
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<save>
<version major="4" minor="0" revision="9" build="331"/>
<region id="ModuleSettings">
<node id="root">
<children>
<node id="ModOrder">
<children>
<node id="Module">
<attribute id="UUID" type="FixedString" value="6210ea3c-c9e7-4ef2-b0bc-74654f052ef4"/>
</node>
</children>
</node>
<node id="Mods">
<children>
<node id="ModuleShortDesc">
<attribute id="Folder" value="GustavDev" type="LSString"/>
<attribute id="MD5" value="" type="LSString"/>
<attribute id="Name" value="GustavDev" type="LSString"/>
<attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString"/>
<attribute id="Version64" value="144115617576214574" type="int64"/>
</node>
<node id="ModuleShortDesc">
<attribute id="Folder" type="LSWString" value="Approval_CG"/>
<attribute id="MD5" type="LSString" value=""/>
<attribute id="Name" type="FixedString" value="Approval_CG"/>
<attribute id="UUID" type="FixedString" value="6210ea3c-c9e7-4ef2-b0bc-74654f052ef4"/>
<attribute id="Version64" type="int32" value="11894264001"/>
</node>
</children>
</node>
</children>
</node>
</region>
</save>