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About this mod

Approval Ratings for interactions with NPC's but on a Aligment Chart

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Changelogs
"Final" Patch 8 Compatible



# Approval Ratings 

Ever got a negative reaction from your party members? This mod may swing the outcome. It comes in 4 flavors - only install _one_  

* This mod updates the approval system. To either only negative/ positive or neutral outcome. 

* This does not apply to stealing from traders as they are not influenced by the party approval system.

* Some story interactions may still influence the overall party Approval

* in the current release (from 2023-08-03) approval ratings go from `-100` to `+100`

Example:

Petting "Scratch" usually gives a +1 approval from all party members.

* With Neutral Evil this will be set to 0 
* With True Neutral it will be 0
* With Neutral Good it will be 1
* With Chaotic Good it will be 1

Killing everyone in the groove gives a -10 approval from everyone

* Neutral evil => -10
* Neutral good => 0
* True neutral => 0
* Chaotic Good => 10

in  patch 10/release approval ratings go from
  - `-100`
  - `0`
  - `+100`



## Neutral Evil -> Approval_NE

- only *neutral* or *disliked* interactions with NPC's. -> The hardcore version - party members disapprove of you over time and may leave 

  - `-100`
  - `...` 
  - `-5`
  - `-2`
  - `-1`
  - `0`

## Neutral Good -> Approval_NG

- only *neutral* or *liked* interactions with NPC's. You can't really F* up party interactions (previously negative interactions are set to 0) (some pre-scripted interactions may still swing approval ratings)
  - `0`
  - `1`
  - `2`
  - `5`
  - `....`
  - `100`

## True Neutral -> Approval_TN

- True *neutral* interactions with NPC's - essentially Approval Rating should stay at 0, making NPC's not care about you at all (some pre-scripted interactions may still swing approval ratings)
  - `0`

## Chaotic Good -> Approval_CG


- only *neutral* or *liked* interactions with NPC's. Like the NG Version but all negative interactions are Positive, example mocking Lae'zel gave a -2 approval, will now give a +2 Approval

Now also on https://baldursgate3.game/mods/#/m/approval-cg / https://mod.io/g/baldursgate3/m/approval-cg


# notes

* mod version is based on the bg3 steam buildID https://steamdb.info/app/1086940/depots/

# modsettings.lsx

as of 09-08-2023 you need to update Vortex or BGModManager as they got patched, the info below is for legacy/manual type edits



1. paste this "%LocalAppData%\Larian Studios\Baldur's Gate 3\PlayerProfiles\Public\" into your explorer



Edit the "modsettings.lsx" with Notepad or any other Text Editor


<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<save>
  <version major="4" minor="0" revision="9" build="331"/>
  <region id="ModuleSettings">
    <node id="root">
      <children>
        <node id="ModOrder">
          <children>
            <node id="Module">
              <attribute id="UUID" type="FixedString" value="6210ea3c-c9e7-4ef2-b0bc-74654f052ef4"/>
            </node>
          </children>
        </node>
        <node id="Mods">
          <children>
            <node id="ModuleShortDesc">
              <attribute id="Folder" value="GustavDev" type="LSString"/>
              <attribute id="MD5" value="" type="LSString"/>
              <attribute id="Name" value="GustavDev" type="LSString"/>
              <attribute id="UUID" value="28ac9ce2-2aba-8cda-b3b5-6e922f71b6b8" type="FixedString"/>
              <attribute id="Version64" value="144115617576214574" type="int64"/>
            </node>
            <node id="ModuleShortDesc">
              <attribute id="Folder" type="LSWString" value="Approval_CG"/>
              <attribute id="MD5" type="LSString" value=""/>
              <attribute id="Name" type="FixedString" value="Approval_CG"/>
              <attribute id="UUID" type="FixedString" value="6210ea3c-c9e7-4ef2-b0bc-74654f052ef4"/>
              <attribute id="Version64" type="int32" value="11894264001"/>
            </node>
          </children>
        </node>
      </children>
    </node>
  </region>
</save>