About this mod
5esque Lightning Arrow and Hail of Thorns rework. Adds Extra Attack, Dex modifier and Sharpshooter.
- Permissions and credits
- Changelogs
Adds Extra attack, Dex modifier damage and Sharpshooter to Lightning Arrow and Hail of Thorns. Fixes missing Attack roll in combat log.
Changes
Lightning Arrow
- Attack roll: 4d8+Dex Lightning Damage to the primary target
- Dex save: 2d8 Lightning Damage to surrounding targets
- Half damage on miss
- Sharpshooter
- Extra attack
- Weapon effects e.g. Giantbreaker, Harold
- Electrify water surfaces
I realize that there are several interpretations on how Lightning Arrow should work in 5E, I've settled on this.
Hail of Thorns
- Extra attack
- Chance to hit on mouse over based on the Attack roll instead of Dex save
- Attack rolls appear in the Combat log
- Range based on equipped weapon
Compatibility
Replaces base Lightning Arrow and Hail of Thorns. Up to rank 6 for each.
Sharpshooter changes can be compatible with other mods if the passive is still a Toggle and ToggleOnFunctors/ToggleOffFunctors aren't used. Make sure to load this after.
Implementation notes
Foregoes concentration and on next attack/hit from 5E. I felt like it made more sense in a tabletop setting. While testing the extra click and spell cast felt quite clunky, it's a slight bump in power at the trade of flexibility.
Might interact less favorably with items and effects that boost spells due to implementation. Open to look at cases that stand out but generally not.