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File credits
ImprovedUI Team and Djmr. This needs ImprovedUI to work as intended, but there is also some lines of codes kept from the original work since .xaml are replacer type of files.
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This now includes the same icons as before but with Larian compression so quality should be better (if you can notice it at all). Likely won't ever cause performance issues.
This exist because Larian ignores the user settings as of Patch 5 and even if you set all to Ultra you may get Low Res Icons. I would use this mod regardless of my computer specs.
Will upload a full version that covers ALL the icons Larian converted to Low Res.
Version 1.4.0
Reminder to finish the tooltips. Investigate the left over of closing a panel taking screen space.
Version 1.2.5
Enabled the dye tab - Requires Plus Dyes and at this point is a visualization tool.
Centralized changes to a single file. (Kinda)
Enabled the colour panel with options for dye and nail (still a WIP, in the future nail color will show via opt in for races that use them without hacky horn solutions to make the horn tip color show up or whatever else they request)
Still trying to make the dye picker standalone. Still trying for the picked dye to be shown in game... for now consider Plus Dyes and this version a previewer.
Added an adjustment panel. (WIP)
Renamed the dye panel to colour panel.
Added nail colour to the colour panel - in the future only races that allow change nail color like Githzerai will have this option show.
Added scrollbars to spell selector and spell preparation panels.
Fixed the beard colour panel.
Added a scrollbar to replace spell panel.
Version 1.2.4
Removed the files for faster dice rolls from the main mod.
Set two sizes for the details panel information.
Center "Details" panel is now smart!
You can pick scars while transforming into an Illithid. (I think, I never turned into a squid)
Added a new separator.
Improved the decorated separators.
Perfected my centering technique.
Scrollbars now disappear when not in use.
Fixed the subclass information displayed on level up.
Middle panel now has a sensor, if you have more than 15 classes, races, etc then it will be displayed.
Added a toggle for the middle panel, default state is Automatic.
Panels for race, class, etc will now be able to take the whole panel since the automatic middle panel solves any lingering issues.
Added all the middle panel information to below the class, races, etc in case the middle panel is turned off.
Updated and fixed the class equipment selector panel.
Centered the "x" inside the exit button for some close buttons.
Added a carousel selector for heads that also display the name of the head you are using.
Added a grid for genitals.
Added a toggle to enable or disable the names of the appearance tab grid items. Is enabled by default on 1.2.4 - will likely disable it by default on 1.2.5 pending feedback.
The toggle states for the middle panel are Automatic On (Check), Automatic Off (Minus) and Middle Panel OFF (X mark).
Adjusted the appearance panel titles, subtitles and separators. Will likely have to redo them all from scrap for 1.2.5
Version 1.2.3
Added support for Plus UI - Rolls. (Name subject to change) This optional does the following: Speeds the dice animation for keyboard and controller with no delays before or afterward. Speeds the alchemy screen (?) and item combination/insertion (?) screen. Tries to make the passive rolls more responsive by reducing the 6 second delay after a roll is made in secret, a new one triggering and you getting informed. (Testing)
Added Plus UI - High Res Icons. Djmr noticed that some icons are default to their low resolution version with no way of changing this behavior on settings and despite using Ultra settings. This will force higher res icons to be used for many assets. Compatible with controller and keyboard users.
Version 1.2.2
Hotfix: Readded the confirm button to the replace spell interface on level up. You need to click this button to lock your spell choice - will address this in the future so just clicking the spell triggers the "locking" of the selection but I'm unsure how to right now.
Internal file name changes.
Fixed certain races like Half Dragon getting offbounds due to displaying three column of features.
Centered some passives information that were slightly off on the class panel.
Fixed the bug where clicking the more colours in the draconic scales overpanel would send you back to the general panel. Also upgraded the overpanel dimensions.
Fixed the draconic panel on level up aesthetics.
Fixed the missing proceed button on the appearance side (Right side) of hirelings screen.
Remove the guardian title from the companion screen.
Fixed some spells titles (progression description related) now showing in the new panel.
Version 1.2.1
TL;DR: A lot of stuff was done.
Improvements to the feat selection panel.
New replace spell panel.
Changed how the cantrips, spells, actions are shown in CC.
Resized some section so they don't cut the name of a race/class/deity
Introduced a new font size as to make subtitles feel more meaningful/divisive in each panel.
Moved the race and class description to the "more details" panel.
Changed the scheme (i.e. switched the location of some titles and descriptions) for some panels to look a bit better.
Renamed deities in the panel so they don't take extra space in the grid (like I did with classes for example) Will release Plus Deities and Plus Feats to reorder alphabetically these two sections shortly after 1.2.1 of Plus UI is released.
Renamed the Add Class title for multiclassing to Class.
Multiclass button is now enabled on all difficulties instead of disabiling it for some (I don't understand why they even did this)
Fixed for the level up panel on... level up. The multiclass button is now in a better place, fixed the max length of the panel and some other cosmetic changes.
Further tweaks to the feats panel and passive selection panel. Now if the text is too long ellipses will show instead of cutting off, also set 2 column display for passives and a min column size so it looks good no matter the text length.
Fixed the ability selectors not working on the hireling screen.
Centralized some panels so changes occurs regardless of the widget I modify in the future.
Restored the draconic panel showing on level up if you pick draconic sorcerer subclass as a multiclass.
Fixed and added the subclass panel, including missing information, and redoing the whole thing.
Reworked the deity, background, class, race and subrace panel. Along with the level up subclass, multiclass, replace spell, prepare spell, and feats panel.
Will finish adding tooltips to the titles in the future.
Version 1.2.0
Added the ability to change the racial cantrips on respec.
Fix the slightly off centered problem that subtitles are having in CC. Fixed the race and subrace name for guardian margins.
Upgraded the hireling screen in line with the newest changes to regular character creation. Added a custom origin maker for Plus Origins.
Fixed makeup tab collapsing for elves - Thanks @LeminnLinsky for spotting.
Added Compatibility for Colorful Words.
Version 1.1.9
Hotfix: Restored the missing confirm button for Oathbreaker oath restore.
Version 1.1.8
Added a carousel to Jewelry. I want to add similar carousels without removing the grid for other sections as to showcase the name of the item in a better fashion and add that to the icons themselves.
Fixed the lack of a continue button in the hireling screen.
Removed the empty class panel on magic mirror.
Magic mirror won't ask you anymore to change your name (proceeding just continues to the game world - you can still change your name in the general tab if you wish)
Magic mirror now starts on the appearance side instead of the gameplay side.
Fixed the tooltip for the magic mirror and hireling screen on the exit button that falsely said "to main menu". It returns you to the world safely.
Magic mirror summary panel is now collapsed by default.
Version 1.1.7
Wretch subclass support.
subclass support: Oath of the Storm Way of Marshmerrow Circle of the Shephard Frieza (DBZ) Time Lord (DBZ)
The hireling recruitment screen won't ask you to create a companion anymore.
Scrollers for Classes, Subclasses, Deities, Backgrounds, Races, Subraces and Origins now can be scrolled with the middle mouse button no matter if a portrait/icon is highlighted.
Parity check done with ImprovedUI and patch 5 to make sure nothing important was added.
Tweaked the guardian tabs for race and subrace (5 columns, scrollable, moved description slightly)
Separated and centered the custom tav icon in the origins tab to make it more important than the rest of the origins.
Fixed the purple background on the multiclass selection panel.
Fixed the subtitle for the ability tab section that read subraces when it should have been skills. Resized skills proficiencies subtitle and reduced the font size.
Changed "Use recommended" to "Recommended" in the ability tab, and assign bonus to bonus.
Added temptative support for 6 ability score bonus points.
Removed the "Select a" where applicable and found.
Removed the proficiencies display from deities since it doesn't work.
Resized the names of the already selected items in the left side tabs display for CC like environments. Reduced padding between one another.
Resized and completed the general panel for appearance edits.
Fixed the background panel skill preview not centering properly.
Improvements to the summary panel across the board.
Spell tome now uses more real estate for easier vieweing.
Skill overpanel is just better now.
Color pop up panels are better now.
Hid away some things in the magic mirror.
Version 1.1.6
Scales will now show when playing a non-draconic sorcerer class if the class or races enables it but also on Magic Mirror and Hireling screen.
Another hit at fixing the oathbreaker panel. I believe the right one.
Many classes and subclasses are now renamed on the UI for CC only and not on gameplay: Crimson Oathsworn to Crimson Oath Dragonball Warrior to Dragon Ball Ancient Saiyan Warrior to Ancient Saiyan
For subclasses: Barbarian removed the word "Path of" Bard removed the word "College of" Cleric removed the word "Domain" Druid removed the word "Circle of" Fighter unchanged. Monk removed the words "Way of" Paladin removed the word "Oath of" Ranger unchanged. Rogue unchanged. Sorcerer unchanged. Warlock unchanged (considering removed "the") Wizard removed the word "School" and "Magic" - Makes more sense in the context of my other mods that add that word for the subclass themselves.
Other custom subclasses also had changes of this sort for congruency. Will do it to races in the future.
Slightly tweaked the font size on CC to increase the attention to icons.
Version 1.1.5
When leveling up more than once (without leaving the level up screen) the level up animations plays still. Since I don't have a reliable way to prevent this behavior the animation is 4 times faster (you can still click something to skip it).
Scales will now show when playing a non-draconic sorcerer class if the class or races enables it.
Miscelaneous code cleaning.
Possible fix for Oath breaker dialog respec panel bug.
Version 1.1.4
ImprovedUI Parity Upgrade: Added a scrollbar to the equipment panel. Racial passives selectors added to CC and CharacterLevelUp Added beard graying colours to the graying panel. Note: Everything else that ImprovedUI upgraded was already available to you since it was on files not touched by this mod (like Show All Items) so they were just working as intended before this update.
Feats Panel Fix: Feats Panel upgraded to the new dimensions. Feats that allow you to choose a spell won't cut off anymore.
Plus Races/Customizer Upgrade: If you only have 1 (the empty preset) of a visual slot (beard, hair, etc), the section will hide itself.
Fixed the top left corner "Level X to Level Y" indicator padding on the level up screen.
Fixed the deities panel descriptions cutting off before the place I intended it to.
Version 1.1.3
Fixed the scrollbar for class selection.
Version 1.1.2
Ghost Panel Fix.
Version 1.1.1
Fixed an invisible confirm button on respec.
Fixed the ability scores button doing nothing on respec.
Version 1.1.0
Fixed Age (Maturity), Freckles, Vitiligo and every other broken slider. (Warning: This may cause the sliders on pre-patch 4 hotfix 1 - hotfix 10 overall - to not work; stick to version 1.0.5 if that is the case)
Fixed Hireling recruitment menu showing the edit daisy menu.
Recolored the abilities tab to show in light green when you are getting ASI from racial passives. As it is intended by Larian patch 1 and probably it is again like that in patch 4 but somewhere down the line they may have modified it.
Respec now properly shows the new interface.
Some other fixes.
Version 1.0.5
Fixed Class Features padding and columns.
Fixed Right side panel padding.
Fixed Character Sheet padding.
Removed "Dragonborn" from some subraces in CC for congruency.
Version 1.0.2
Fixed the invisible subclass menu on level up.
Version 1.0.1
Enabled the flair tab (Draconic scales are located here).
Full revamp of the vanilla widgets for Character Creation, Magic Mirror, Hireling Recruitment, Character Level Up and Respec.
Character Level Up: Remove the level up animation (initial and final).
Hireling Recruitment: Full customization options right from this screen in case you want them. Probably further break my hirelings but I have to address it separatively.
Adds a Flair, Back, Body slot and a dyes menu. Currently the dye menu is still in WIP since it requires SE to properly work, and will allow fiddling with the new slots in another update since I need to release a mod that showcases how to work with them to modders.
Turns the accessories carousel (for piercings and other stuff) to a grid for easier selection and browsing.
Enables remaining naked if you clicked the checkbox to show body instead of getting redressed forcibly.
Enables getting the guardian companion naked, just because.
Plans There are fixes that will get uploaded overtime.
Load Order: The main file is an override that will rest outside of your mod list in BG3MM.
Compatibility: Requires ImprovedUI. Incompatible with anything that touches the same widgets.
Modding always has a risk of breaking your on-going saves. Keep this is mind to diminish frustrations if, or when, it happens.
Remember to read the description pages of mods, and every resource modders make available, instead of avoiding that and going the "easy" but time consuming route of asking again while disregarding everything. If it is a new or unknown issue then I'm happy to help.
Even if I make available a guide on how to use Vortex successfully, I only truly support BG3MM usage.
Don't repost my work, or copy it. I'll make sure to add people that has permission of usage but otherwise if you see it elsewhere they are likely abusing.
Piece of advice: You can likely disregard reading from the "Links" section onwards if you have done so once on my mods already as this is part of a signature copied over to every mod I release, and I'll likely edit the pinned comment with the last version update that the pinned information changed as to save you the hassle of reading twice the same thing.
My old mods will get updated description pages if they are the old format.