File information

Last updated

Original upload

Created by

Loz

Uploaded by

OhhLoz

Virus scan

Safe to use

About this mod

Adds some of the Spells from my Vessel Custom Class to the other spellcasting classes & subclasses in the game

Requirements
Permissions and credits
Overview:
  • Adds some of the Spells from my Vessel Custom Class to the other spellcasting classes & subclasses in the game
  • Adds the spells to: Bard, Cleric, Druid, Fighter(Eldritch Knight), Rogue(Arcane Trickster), Sorcerer, Warlock, Wizard
  • This mod does nothing on its own, it needs Compatibility Framework in order to add the spells to the class progressions
  • Should allow up to and including Level 9 spell slots

Spells:
Ethereal Anchor - Level 1 - Upcasts deal an extra 1d6 per level

Flame Whip - Level 2 - Upcasts deal an extra 1d10 initial hit damage per level

Juxtapose - Level 2 - Upcasts do nothing

Spectral Passage- Level 3 - Upcasts deal an extra 1d10 per level


Requirements