About this mod
Adds several new feats as ways to further customize your character and open new build opportunities
- Requirements
- Permissions and credits
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Translations
- Spanish
- Changelogs
Arcane Battlemage
- Gain Arcane Synergy on Spell cast; Gain Arcane Acuity on Weapon hit.
- +1 Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma
Arcane Weaponmaster
- Enchant a weapon so it uses your Spellcasting Modifier for Attack and Damage Rolls.
- Weapon Proficiency with a single Simple or Martial Weapon of choice.
- +1 Intelligence, Wisdom, or Charisma
*** Be sure to assign the ASI before attempting to accept the changes. ***
Martial Mastery
- Learn a new Fighting Style.
- +1 Strength, Dexterity, or Constitution.
Potent Cantrips
- Cantrips have your Spellcasting Modifier added to their damage rolls.
- Does not stack with Empowered Evocation, Potent Spellcasting, or Agonizing Blast passive features.
War Magic
- (Same as Eldritch Knight's War Magic, does not stack)
- After Casting a Cantrip, you can make a Weapon Attack with your Bonus Action.
Fast Hands
- Gain an additional Bonus Action Point.
- Does not stack with the vanilla Thief feature of the same name.
Overreactive
- Gain an additional Reaction Action Point.
Extra Attack
- Can make an additional Weapon Attack after attacking with your Main Hand Weapon.
- Does not stack with other Class Features named Extra Attack.
Improved Extra Attack
- Can make two additional Weapon Attacks after attacking with you Main Hand Weapon.
- Does not stack with other Class Features named Extra Attack or Improved Extra Attack.
- Intended to require you to have Extra Attack class feature or Feat, but currently impossible to implement unless requiring the Feat. For some pretense of balance, unlock a source of Extra Attack first (though, if I'm being honest, this mod is anything BUT balanced in the first place).
**I am more than willing to make some alterations or additions that seem workable and interesting.
I will not be spending time on alternative versions or patches to remove options, however. Talk it out with your party and decide if some options are just not allowed to be chosen.