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File credits
Special thanks to the BG3 Modding Community for helping me with this and my other mods!
Main file - Changed some code to prevent non-mod enemies from keeping immunity after modded enemies die
Version 3.3.12
Updated Claws resistances
Version 3.3.11
Fixed a typo in the main Bait data
Version 3.3.10
Got rid of Jacob because he refused to sing properly. Told the corpses to stop singing as well. Fixed the immunity bug. Added AI options
Version 3.3.9
Fixed an issue with instruments that caused them to never stop playing and/or affecting your attack animations. Fixed the Singing Corpses
Version 3.3.7
Re-added Bait container
Version 3.3.6
Added Underwear Gnomes, fixed an immunity bug
Version 3.3.5
Added Grym
Version 3.3
JFC I hate AI
Version 3.2.6
Fixed a bug with the On-Death Exp loss script being always on. You may have to re-consume the potion, turn it on, then turn it off to make it stop working.
Version 3.2
See stickied post
Version 3.1
*Added Shambling Mound and Possessed Bunny, reworked some AI code
Version 3.0.3
Made some tweaks, fixed some bugs. Added Goblin Demolitionist
Version 3.0.2
Made a few QoL changes, added Weeping Angel
Version 3.0.1
Fixed the Beholder issue. Added numerous new buffs. Added Skeletal Bard and Goblin Sapper
Version 3.0
Rewrote spawning effects on NPC behaviour
Version 2.5
Added Bait (non-Protected) AI focusing
Version 2.4
Added random buffs
Version 2.3
Removed combat log flooding. See sticky comments for more details.
Version 2.2
Fixed an error I saw that most of you probably missed, also improved Treasure Goblin loot
Version 2.1.2
Reduced self-rez of monsters from 25% to 10%
Version 2.1.1
Added Wild Magic Popup Blocker to the mod
Version 2.0.4
Added a chance for critters to selfrez
* Added dinosaur pets
* Actually added self-rez for spawns (previous attempt failed)
Version 2.0.3
Realized Protected was not loading with saves, fixed
Version 2.0.2
Fixed an issue relating to Long Rest - Added 2 miniboss spawns - Added Auditor pet
Version 2.0
MAJOR UPDATE! See front page!
Version 1.5.1
Messed up a filename, fixed, spawns now working properly
Added Eagle and Owlbear - Prevented spawning during dialogue - Removed toggles for pets (see front page)
Version 1.3
Added the ability to use mod without pets
Version 1.2
* Added disembodied zombie hand pet. * Gave the zombie hand the ability to provide a Gentle Massage. You may massage enemies and party members! * Adjusted max spawns to prevent 12 spawns at once in some rare cases. * Figured out the experience issue, Monster Hunter version added.
Version 1.1
* Pets self-immolate (no damage) when enemies are coming. Looks awesome. * Ooze pet added (has it's own polymorphs). * Tiny Hollyphant pet added. * Added a way to turn off random spawns without dismissing the pet. Good for afking and such.
This mod has been retired. For the current (and MUCH cleaner) version, go HERE
The new version has cleaner code, map-based spawns, and less extra nonsense. It can also be expanded via addon pack instead of things being forced on you in the main file.