This will make Explorer difficulty into the story mode difficulty it was always meant to be
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0
Toolkit Version
Added back +20 in all abilities
Added back +20 Spell Save DC
Added back +20 Roll bonus
Version 1.2
Added proficiensies in all skills(perception, history, arcana etc.)
Removed +20 in all abilities
Removed +20 Spell Save DC
Removed +20 Roll bonus as with proficiencies the extra is generally pretty good but keeping it rng
Version 1.1
Swapped guaranteed Critical Success to a Roll Bonus of 20 as larian can't code and crit success in passive checks will crash game, hopefully you'll still always win your rolls this way.
Story Mode
I decided to make this mod to make a proper story mode for those who really just want to play bg3 for its fantastic story but doesn't quite click with turn based combat and the whole DND playstyle I'm open to feedback and suggestions on things this is just the stuff I felt for myself that would allow me to play story only.
These are the effects you get in Explorer Difficulty
50% more player HP (same as original)
50% less enemy HP
Proficiency Bonus to all Saving Throws (Same as original)
Proficiency in Light, Medium and Heavy armor as well as Simple and Martial weapons and Shields
Advantage always (Should've always been a thing for a story mode in my opinion)
Proficiency in All Skills (perception, history, arcana etc.)
20 Damage added to all hits
20 in all abilities
20 Spell Save DC
20 Roll bonus
20 Initiative bonus (so you can end a fight before it begins)
x20 Carry weight capacity
Unlimited Movement (the movement will never be consumed so can move for all eternity)
3 Extra action and bonus action points (for solo play or if you're like me and you pick a character and class because THAT is what you wanna play not all the others)
Lesser Version
50% more player HP (same as original)
Proficiency Bonus to all Saving Throws (Same as original)
Proficiency in Light, Medium and Heavy armor as well as Simple and Martial weapons and Shields
Advantage always
Proficiency in All Skills (perception, history, arcana etc.)