Baldur's Gate 3

File information

Last updated

Original upload

Created by

Belinn

Uploaded by

Belinn

Virus scan

Safe to use

79 comments

  1. Belinn
    Belinn
    • premium
    • 188 kudos
    Locked
    Sticky
  2. NoodlesForReal
    NoodlesForReal
    • supporter
    • 0 kudos
    I might be missing something but i'm not sure. I'm using 5e spells and secret scrolls. which of these files should I be using for this?
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      You need both if you’re using both of those mods.
  3. ZaiReal
    ZaiReal
    • supporter
    • 1 kudos
    Hello. Please teach me your ways. How do you make a scroll become infinite? 
    I am trying to do it on scroll of greater invisibility and counterspell but they always say "single use". 
    Pretty please :). I already know how to unpack the object file. I just don't know which part to edit. 
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Are the Greater Invisibility and Counterspell scrolls not infinite with this mod?
  4. nightshade396
    nightshade396
    • member
    • 0 kudos
    Quick question so my game keeps saying that the mod "Infinite Scrolls Secret Scrolls" is not in my mod list and that my save may be unstable if I continue. I do however have the newer file that's been renamed to "Infinite Scrolls_darkcharl", is my run technically safe or is it unstable as the game tells me?
    (apologies if there's an obvious answer, it's late and my braincell's clocked out for the night T_T)
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Should be fine :) I changed the name of the mod but the UUID and the actual mod is the same, just updated with the the latest secret scrolls available.
    2. ExtremeRadiance
      ExtremeRadiance
      • member
      • 0 kudos
      I really love your pfp <3
  5. khazar321
    khazar321
    • premium
    • 4 kudos
    Hi Belinn, I poked DiZ91891 and they said they would be fine with an extension to the 5escrolls mod, they just want you to message them, instead of me 3rd personing it. ;)
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Got the okay from DiZ91891, who is awesome :) Will get started on 5E soon as I can.

      Thank you for doing this!
    2. khazar321
      khazar321
      • premium
      • 4 kudos
      No problem!

      I'm glad it worked out. 
  6. Travinsky1
    Travinsky1
    • supporter
    • 0 kudos
    Glad you added the Infinite Secret Scrolls.
    Is it possible to do the same for 5e Spell Scrolls also by the same Secret Scroll author??
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      I'd love to, but the 5E scrolls require permission from the 5E author, and, as I recall, that mod has very strict permissions. I was able to make this for Secret Scrolls since darkcharl was kind and generous enough to have open permissions for it.
    2. Travinsky1
      Travinsky1
      • supporter
      • 0 kudos
      Thanks for the reply. That's a bummer. I decided to use Learn Spells from scrolls for all and am able to just learn them. Plus with no spell prep and adding spell slots to everyone, made it so any character can learn any spell. Really cool.
  7. toddhd
    toddhd
    • premium
    • 1 kudos
    Thanks for this and several other of your "infinite <whatever>" mods. Since I'm not sure how to make a proper request on here, is there a way you could create an infinite lockpicks and trap disarms? Thanks!
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Glad you're liking the infinite mods :)

      For lockpicks and trap disarm kits, check you Faane's Skeleton Key and Disarming Charm mods.
  8. Stefanie139
    Stefanie139
    • member
    • 0 kudos
    Thank you so much!
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      <3
  9. SealCubClubber
    SealCubClubber
    • premium
    • 2 kudos
    Belinn, still loving your mod and thanks for adding support for Secret Scrolls!

    I'm looking at the RootTemplates folder in InfiniteScrolls.pak and there are two files, the main differences being the UUID for the ClassId attribute. I think those differences are related to this issue (https://github.com/Norbyte/lslib/releases/tag/v1.18.6) but I can't tell which one is supposed to be the right one. Do you know, or does it matter?

    I'm asking because I'm planning to make my own (non-published) mod to change the scroll icons to use the ones for the spells and I was hoping to remove "merged.lsx" since it's basically the same, minus the lslib_meta property.
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Hey, Seal! :)

      The file that should have the stuff you're looking for should be the .lsx file. I made this mod back when I was still converting them to .lsf before packing, but nowadays it can just be one file with the lsf.lsx extension.

      I hope that answered your question :)
    2. SealCubClubber
      SealCubClubber
      • premium
      • 2 kudos
      Ok so I don't need the .lsf.lsx file? And no worries at all! Mods are still pretty much the wild wild west compared to having actual mod editors like Bethesda games (although their tools still aren't out yet for Starfield so I am very happy Larian used mostly text and XML files).

      Edit: OK I actually discovered something else. First, the correct version of the ClassId from Shared.pak is "a865965f-501b-46e9-9eaa-7748e8c04d09". For InfiniteScrolls, I kept the .lsf.lsx file which had it, and removed the  .lsx file which had the old flipped value "a865965f-501b-46e9-aa9e-4877c0e8094d".

      It looks like you used that flipped value in the InfiniteScrollsSecretScrolls mod. The root template file _merged.lsf.lsx uses the flipped value (aa9e). I checked the base SecretScrolls mod (which was updated yesterday with a new scroll fyi) and it is using the 9eaa value.

      Again, I'm just noting this to make sure you or others aren't experiencing any problems when using both mods. Thank you again so much for supporting SecretScrolls! I am actually now having my Wizard and Warlock only learn spells which can be upcast, and use the non-consumable scrolls for the rest. I'd also say that the main benefit is not having to be bothered by the hoarder syndrome, I can just use scrolls whenever I remember that I have them lol, and not feel like crap for "wasting" them.

      Edit 2: Lol maybe next time I'll test out my big brained ideas before commenting! None of my SecretScrolls work after flipping that UUID to the 9eaa version.
    3. Belinn
      Belinn
      • premium
      • 188 kudos
      Oh, hm. That's interesting. Maybe I need to look into scrolls in the current versions of the game and compare, and would definitely need to check out that Secret Scrolls update. Are all the scrolls from this mod not working, or just the Secret Scrolls ones?

      Thank you for the thorough comment :) I haven't found time to play these days, much less actually sit down to work on mods, so it's been very helpful. I also completely understand that feeling of wasting scrolls but also not wanting to use them because, "What if I need them later?" and then the game is over, haha.
    4. SealCubClubber
      SealCubClubber
      • premium
      • 2 kudos
      Definitely disregard my comment about the UUID's in ISSS being flipped and not working. I had to switch them all back to their/your original value (the aa9e). The reason I thought it was wrong because the versions in the base SecretScrolls mod is the 9eaa one. So lol I don't know what the hell is going on there. Actually maybe the fact that you have two copies of the root template file, one with each type of UUID, is making that work. So disregard everything I said, sorry for wasting your time. But you will probably have to do an update to ISSS for the new scroll, Banishing Smite.
    5. Belinn
      Belinn
      • premium
      • 188 kudos
      No worries! I'm glad they're working for you again. I'll definitely still look into since I have to update the Secret Scrolls version of this mod :)

      Thank you again for all the info :)
  10. NyteShadez
    NyteShadez
    • member
    • 0 kudos
    Is this compatible with Patch 5 and hotfix??
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Yes. If your scrolls are being consumed, then you likely have another mod that's overwriting it.
  11. ShoeHands
    ShoeHands
    • member
    • 0 kudos
    Please make this compatible with the 5e Scrolls mod
    1. Belinn
      Belinn
      • premium
      • 188 kudos
      Afraid I can't. Permissions on that mod (5E mod) are strict.

      I'm considering doing darkcharl's Secret Scrolls, though.
    2. CALINGA
      CALINGA
      • member
      • 1 kudos
      PLEEEEEEASE DO!
    3. Belinn
      Belinn
      • premium
      • 188 kudos
      @CALINGA I may have it ready by tomorrow :)

      Edit: holding off the update because of the patch.
    4. CALINGA
      CALINGA
      • member
      • 1 kudos
      Hmm will it work with the older version?


      Edit: Thank you so much!!!
    5. Belinn
      Belinn
      • premium
      • 188 kudos
      @CALINGA Glad it works for you! :)