Baldur's Gate 3
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Created by

Mave

Uploaded by

afftor

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About this mod

This mod tries to balance the combat to make it a bit less easy to abuse and more diverse in your tools and actions, and also fix some questionable balance decisions

Permissions and credits
This mod is planned to be expanded in future but currently it's a mod which branched out of my Divinesque Spell Overhaul with more no-spell changes. You might also want to use Extra Action instead of Extra Attack with it. 

Change list

Character/Class changes
Jump: requires action instead of bonus action; Rogue 2, Monk 2, Champion 7 and Athlete upgrade jump back to bonus action
Great Weapon Master: Damage bonus is down to 4 from 10, accuracy penalty down to 2 from 5
Sharpshooter: Damage bonus is down to 5 from 10, accuracy penalty down to 2 from 5
Fighting Style: Defense: now grants 2 AC instead of 1
Bard, College of Swords: can now pick Archery and Defense Fighting Styles
Assassin: Gain Extra Attack at level 9

Ranged Weapons
Short Bow: Range: 18 > 16; Damage: 1d6 > 1d6+1
Long Bow: Range: 18 > 22; Damage: 1d8 > 1d8+1
Light Crossbow: Range: 18 > 20; Damage 1d8
Heavy Crossbow: Range: 18 > 24; Damage 1d10
Hand Crossbow: Range: 15 > 12; Damage 1d6