This mod tries to balance the combat to make it a bit less easy to abuse and more diverse in your tools and actions, and also fix some questionable balance decisions
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Character/Class changes Jump: requires action instead of bonus action; Rogue 2, Monk 2, Champion 7 and Athlete upgrade jump back to bonus action Great Weapon Master: Damage bonus is down to 4 from 10, accuracy penalty down to 2 from 5 Sharpshooter: Damage bonus is down to 5 from 10, accuracy penalty down to 2 from 5 Fighting Style:Defense: now grants 2 AC instead of 1 Bard, College of Swords: can now pick Archery and Defense Fighting Styles Assassin: Gain Extra Attack at level 9