Destructive Wrath doesn't work with a few abilities it should. I can't fix this because it's a deeper engine issue, but until someone does, this mod will prevent it from triggering on those abilities and letting you waste a Channel Divinity.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0
Now prevents abilities that cannot have their damage maxed from triggering Destructive Wrath instead of changing the context for the interrupt.
Version 1.0.0
Changed the interrupt context on Destructive Wrath to OnPreDamage instead of OnSpellCast.
At some point, Larian seems to have changed the way the triggers are processed and the original trigger works now. That rendered the previous function of this mod unnecessary, but as Destructive Wrath unfortunately still doesn't work with level map values, I checked to see if blocking those spells from triggering it would work with this trigger. It does, so now the mod stops the spells that can't actually be maximized from triggering Destructive Wrath and tempting you to waste a use of Channel Divinity.
Destructive Wrath doesn't work on any ability that has its damage determined by a level map (anything that automatically scales instead of technically having you cast a different copy of the spell). This means cantrips, breathweapons, and at least some Four Elements Monk abilities can't be maximized. I've put in a bug ticket, so hopefully Larian will address this. It might be possible to fix this with Script Extender, but it's beyond my current abilites.