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Created by

K_Constantine

Uploaded by

KConstantineK

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About this mod

Adds thematic unarmed attacks and effects to the different variants of the Wildheart Barbarian subclass.

Requirements
Permissions and credits
Donations
Reasoning:
Wildheart Barbarian is a sick fantasy but a suck reality where only Bear Heart is a really viable option that feels like it makes a difference. I set out to change that and bring the fantasy to life by giving each Heart a unique unarmed attack and additional functions that are thematic and useful in their own ways.

Install:

Made for personal use but uploading anyway.

Install this mod using Baldur's Gate 3 Mod Manager: https://github.com/LaughingLeader/BG3ModManager
In order to install this mod using BG3MM:
  • Download the mod manually.
  • Drag the .zip into the Inactive Mods (right) side of the mod manager.
  • Drag the mod to the Active Mods (left) side.
  • Click File and "Export Order to Game".
  • Play Game.

Bugs:
  • Offensive Rage Roars (Bear, Tiger, Wolf) will not apply Rage status to user if there are no enemies within range.
    - Trying to figure out how to fix. Shouldn't be a big issue. Don't imagine many cases of raging away from enemies with these totems.

Compatibility:
  • Dynamic Wildheart: Compatibility Patch available
    Load Order
    - Feral Wildheart
    - Dynamic Wildheart
    - Feral Wildheart - Dynamic Patch


Additions:
🐻Bear Heart
  • Rage: Activating Bear Rage can taunt nearby enemies who fail a Wisdom saving throw.
  • Ursine Mail: Spend an Action Point and Bonus Action to perform two unarmed attacks. Enemies who fail a Constitution saving throw will be Dazed.
  • Unrelenting Ferocity: Now a Free Action once per Rage. Also removes the Frightened condition.


🦅Eagle Heart
  • Rage: Activating Eagle Rage will Disengage you and nearby allies. While under the effects of Eagle Rage, you add your Strength modifier to the attack rolls of throwing attacks and attacks made with bows. Bow attacks additionally benefit from your Rage Damage bonus.
  • Diving Slam: Spend a Bonus Action to jump attack an enemy once per turn, deals unarmed attack damage, knocks the target prone, refunds a Bonus Action on kill.

🫎Elk Heart
  • Rage: Activating Elk Rage will give you and nearby allies two turns of Momentum. You gain resistance to Psychic Damage.
  • Primal Kick: Spend a Bonus Action to kick an enemy and deal unarmed damage once per turn, refunds a Bonus Action on kill, otherwise identical to Shove.
  • Primal Stampede: Is now a Weapon Attack roll to scale better with your progression. Movement speed doubled so it feels more satisfying.

🐯Tiger Heart
  • Rage: Activating Tiger Rage will put enemies who fail a Constitution saving throw Off-Balance. You gain +2 to Wisdom saving throws.
  • Tiger's Bloodlust: Spend a Bonus Action to bite an enemy once per turn and make them Bleed for two turns, refunds a Bonus Action on kill. Stronger against Prone enemies.

🐺Wolf Heart
  • Rage: Activating Wolf Rage will Frighten enemies who fail an Intelligence saving throw. You gain +2 to Dexterity saving throws.
  • Lunging Bite: Spend a Bonus Action to bite an enemy once per turn and knock them Prone if they fail a Strength saving throw, refunds a Bonus Action on kill. Stronger against Prone enemies.
  • Inciting Howl: Is now a Bonus Action. Applies same movement bonus as before. Raises Downed allies; wakes up Sleeping allies; removes Dazed, Off-Balance, and Hypnotic Pattern from allies.