Unleash the power of Shar with 'Divine Intervention'. Summon and control an Avatar of the Nightsinger to obliterate your foes. Perfect for players who think 'god mode' should be taken literally. Warning: May cause extreme smugness.
Not really a dependancy (only for Divine Intervention feature)
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Shar and Shadows now use Dark Currents as a teleport spell.
Shar can now pass through doors.
Added Revive and made fly default jump (as any other flying summon).
Umbral Tendrils now applies for (2+1d4) turns (previously 2 turns), giving more leeway for Real Time actions.
Version 1.1.0.26
Control Shadow now remove Madness status. Additionnally fixed some animation timeout and added some QoL spells to Shar.
Version 1.1.0.24
Added Shadow_Blades_Shar as a dependancy, this is gonna help structuring mods with dedicated mods for base entry overrides. This help controlling overrides and identifying conflicts.
Version 1.1.0.23
Improved Control Shadowand and allowed Oblivion and Blessing to be cast on Dead.
Version 1.1.0.22
Added Act3 puzzle.
Version 1.0.0.12
Initial Release
Initial Release
Initial Release
Initial Release
Note: Installing my mods through BG3mm seems to create issue with versionning, because my mods update their versions by increments of 2. For this reason I recommend always installing this (and all my mods) manually.
Note on Updating Shar's Divine Intervention:
Always update this mod manually, i.e. proceed with the following steps :
Quit the game first and install the update by replacing the old file in your mod folder.
Start the game and load your save.
Teleport to any shrine (preferably in the latest region you have access to).
Save the game and reload, after reloading teleport to another shrine.
If you are missing features, something's off but there are additionnal debugging step so just leave me a comment here !
Welcome to Shar's Divine Intervention
Features.This mod is a "God Mod" (quite literally, huh...) and features what you would imagine a god mod to include. In fact, this one is a pretty minimal kind of god mod, as it provides you with the bare minimum we expect from a God Mod and nothing more:
Invulnerability
Invisibility
Kill command.
In addition to this, you also get a couple of additional features, such as a mass destruction spell and ways to protect others from yourself or even undo what you've done. This is the summary of added spells:
Blessing of the Nightbringer. (a mean to protect friends from Shar's Divine Power
Decurse Land. (a mean to undo some of Shar's persistant ground effects)