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Nightingale75

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Nightingale75

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About this mod

Reworks some of the Way of the Shadow Monk abilities and progression.

Permissions and credits
Mirrors
Changelogs
First mod ever. Bug reports are appreciated
Buffed version available


ShadowStrike (Level 3)
  • Cost: 1 Ki (when hitting)
  • Effect:
    • Deals additional 1d6 + Dex/Str modifier psychic damage.
    • Damage scales by level: 1d6 (Level 3) / 2d6 (Level 6) / 3d6 (Level 9) / 4d6 (Level 12).
  • Requirements:
    • Must be invisible, hidden, or in a shadow.
    • Requires advantage on the attack roll (or an ally nearby).
    • Usable once per turn.

Shadow Arts: Darkvision
  • Grants the ability to see in magical darkness.
  • Passive ability.

Shadow Arts
  • Gain two additional shadow techniques:
    • Disguise Self
    • Mirror Image

  • New Flurry Of Blows Variant
    • Punch twice and create a small cloud of darkness.
    • Cost: 2 Ki


Shadowstep Buff
  • Duration: Lasts 2 turns.
  • Effect: Gives advantage and reduces the critical hit threshold by 1 on your next melee attack.

Shadow Retreat (Ki Recovery Ability)
  • Requirements: A shadow must be nearby.
  • Effect:
    • Teleport to a shadow.
    • Turn invisible.
    • Heal and recover Ki points.

All Monks (Level 6)
  • Gain the ability to turn weapon damage into magical damage, similar to the Pact of the Blade spell.

Mastery of Shadow Abilities (Higher Levels)
  • Level 9 (Mastered Shadowstep): Spend 1 Ki point to make an unarmed strike after using Shadowstep.
  • Level 10 (Mastered Darkness): Enemies within the area of darkness have a chance to become prone upon casting.
  • Level 11 (Mastered ShadowStrike): Cast ShadowStrike more than once per turn (using more Ki points).